SA-MP VS fivem

Compare SA-MP vs fivem and see what are their differences.

fivem

The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer. (by citizenfx)
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SA-MP fivem
2 24
135 3,302
- 1.8%
0.0 9.8
about 1 year ago 2 days ago
C C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SA-MP

Posts with mentions or reviews of SA-MP. We have used some of these posts to build our list of alternatives and similar projects.

fivem

Posts with mentions or reviews of fivem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-13.
  • FiveM on Boosteriod?
    1 project | /r/BoosteroidCommunity | 2 Dec 2023
    I heard FiveM (cfx.re) merged with Take2 (Rockstar) Now that Rockstar is in possession of FiveM, will it be on Boosteroid?
  • PC Roleplay Server Mod Maker Cfx.re (FiveM) purchased by Rockstar Games
    1 project | /r/gtaonline | 13 Aug 2023
    "Today, we are proud to announce that Cfx.re — the team behind the biggest Rockstar roleplay and creator communities, FiveM and RedM — are now officially a part of Rockstar Games.
  • Nikez on Twitter
    1 project | /r/RPClipsGTA | 29 May 2023
    Looks like this is the PR https://github.com/citizenfx/fivem/pull/1948
  • Nikez gives a sneak peak on what Tsunamis will look like in the future.
    1 project | /r/RPClipsGTA | 26 Mar 2023
    As of my commit https://github.com/citizenfx/fivem/commit/e0609bfd4984bed3c9c2bb9005668283f4cf5154 just last week, we can now edit water/wave/calming quads RUNTIME and also load XML files RUNTIME. Meaning we can edit water while people are playing.
  • Advanced Electrician Job [ESX/QBCore] [PAID]
    1 project | /r/GTA | 16 Mar 2023
    This script has the official protection of Tebex and FiveM (Cfx.re 3) Escrow, that assures protection to both buyers and sellers. In addition, because of this system, you will get a product that is configurable and easy to understand for any user with or without programming knowledge.
  • FiveM Launcher launching Microsoft Paintbrush. The Windows 3.0 version.
    1 project | /r/techsupport | 21 Jan 2023
    More here as well... https://github.com/citizenfx/fivem/issues/1813 they marked it resolved, but it clearly is not!
  • How can I create custom scenario server?
    1 project | /r/RPClipsGTA | 20 Jan 2023
  • looks like RedM is gone for good, RIP nopixel rdr server.
    2 projects | /r/RPClipsGTA | 13 Jan 2023
  • Fivem/Five pd server issue
    1 project | /r/FiveMServers | 6 Jan 2023
    I have searched the web for help but everything I have found that could possibly assist is on gtapolicemods and that site has been down for at least six days. I have sent an email to fivem support and posted on cfx.re forum - so I realize this might not be the right place to post but I am out of options, and hopeful someone can point me in the right direction. I am using zap hosting to run a fivem/fivepd server. The server is running, and I am able to connect – it also shows the fivepd loading screen. When I log in, I am dropped in as a random character but there are no points on the map, and the fivepd duty menu will not pull up. I've made sure to update the mysql login information and connected the database (I believe) correctly. The duty menu is suppose to be activated by pressing F11 but this does not work, and yes I have used the function (fn) key in combination. I have tried every button on the keyboard at this point. I was able to install vMenu via the zap hosting resources screen, and that works fine by using the M key. I feel like it may be something simple that I am overlooking so excuse my ignorance. I have include a link to my CitizenFX log file. Thanks.
  • NoPixel Public server reached "End-of-life status"
    1 project | /r/NoPixel | 11 Aug 2022
    So for GTA RP I've recently been looking to join the NoPixel Public Servers and I'm unable to connect to the server. It proceeds to say that "The cfx.re platform version this server is using has reached end-of-life status, see aka.cfx.re/eol for more info" - I've proceeded to look through the following link however it isn't much help and the information seems to have 0 correlation to a fix for this, so I thought I'd ask the reddit. I've been watching many streamers from the NoPixel WL community for well over a year now and I'd love to experience NoPixel for myself, even if it is just the public server. Any help is much appreciated <3

What are some alternatives?

When comparing SA-MP and fivem you can also consider the following projects:

SampSharp - A framework for writing game modes for SA-MP in C#. SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas.

YimMenu - YimMenu, a GTA V menu protecting against a wide ranges of the public crashes and improving the overall experience.

GTA-V-Decompiled-Scripts - All decompiled .ysc game scripts as of GTA V build 2628 (GTA Online 1.60), including native tables.

saltychat-fivem - FiveM implementation of Salty Chat (TeamSpeak 3 based Voice Plugin)

III.VC.SA.IV.Project2DFX - Project2DFX is a set of plugins for GTA III, Vice City, San Andreas, GTA IV: The Complete Edition, GTA Liberty City Stories and GTA Vice City Stories, which adds LOD corona effect to a game map, making LOD-world look a lot better.

Mumble - Mumble is an open-source, low-latency, high quality voice chat software.

open.mp - Open Multiplayer, a multiplayer mod fully backwards compatible with SA-MP

umurmur - Minimalistic Murmur

open62541 - Open source implementation of OPC UA (OPC Unified Architecture) aka IEC 62541 licensed under Mozilla Public License v2.0

Sneaky-Explosions-STANDAPI - A utility/trolling script for Stand and the Stand API.

mtasa-blue - Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.