Rythe-Engine VS LearnOpenGL

Compare Rythe-Engine vs LearnOpenGL and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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Rythe-Engine LearnOpenGL
2 624
529 10,261
0.0% -
0.0 3.8
3 months ago 9 days ago
Tcl C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Rythe-Engine

Posts with mentions or reviews of Rythe-Engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-09.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing Rythe-Engine and LearnOpenGL you can also consider the following projects:

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

raylib - A simple and easy-to-use library to enjoy videogames programming

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

sokol - minimal cross-platform standalone C headers

INOX - Rust Game engine integrated in Blender [WebGPU ready]

bevy - A refreshingly simple data-driven game engine built in Rust

alien - ALIEN is a CUDA-powered artificial life simulation program.

SFML - Simple and Fast Multimedia Library