RoguelikeDevResources
roguelike-tutorials-website
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RoguelikeDevResources | roguelike-tutorials-website | |
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3 | 3 | |
983 | 46 | |
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3.6 | 0.0 | |
almost 3 years ago | about 1 year ago | |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RoguelikeDevResources
- Anyone have a guide for how to make procedural dungeon generation kinda like The Binding Of Isaac in pico8?
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Roguelike Tutorial – Written in Python 3 and TCOD
I found some great resources here for other languages, too, including even FreeBasic:
https://github.com/marukrap/RoguelikeDevResources
There are also a lot of frameworks out there which may be useful without a tutorial. For example Valkyrie for the Free Pascal Compiler, which integrates Lua and was used to create DoomRL.
- I want to make a simple game in java swing, but I'm unsure how to tackle two problems.
roguelike-tutorials-website
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TCOD Tutorial
There has been discussion on changes to be made. I'd be interested in hearing about your changes. I'm already aware there are serious issues with the previous Python tutorials.
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Sharing Saturday #452
I have a detailed response to the GitHub issue made about the post.
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Roguelike Tutorial – Written in Python 3 and TCOD
I did a bit of a double take seeing this on HN. Seeing something I helped to create on here is... a strange feeling, to say the least.
While I'm not completely satisfied with the way this tutorial stands right now, I certainly hope that it has given a few people some ideas and motivation for their own roguelike projects.
Feel free to shoot any issues with the site or tutorial text over to the Github page: https://github.com/TStand90/roguelike-tutorials-website (fair warning: I'm pretty bad at responding to issues, and I sincerely apologize for that)
What are some alternatives?
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
VeraDungeon-Rogue - My roguelike game in Python
sanity - procedurally generated roguelike game written with rust and amethyst
Crafting Interpreters - Repository for the book "Crafting Interpreters"
react-roguelike - A roguelike game built with React and TypeScript.
game - ⚔️ An online JavaScript 2D Medieval RPG.