Rocket-Robot-On-Wheels
Aidyn
Rocket-Robot-On-Wheels | Aidyn | |
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1 | 4 | |
21 | 24 | |
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0.0 | 2.8 | |
over 1 year ago | about 1 year ago | |
C | C++ | |
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Rocket-Robot-On-Wheels
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Every N64 decompilation project + 2 microcode disassemblies
https://github.com/RocketRet/Rocket-Robot-On-Wheels Rocket: Robot on Wheels
Aidyn
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Does other N64 games jump data around in RAM?
Have you had a look at the work-in-progress decompilation project? https://github.com/blackgamma7/Aidyn. Looks like it only has a single segment from the yaml config file...
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Every N64 decompilation project + 2 microcode disassemblies
https://github.com/blackgamma7/Aidyn Aidyn Chronicles: the First Mage
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My brother is doing a playthrough on our old N64 and he sent me this: “Well that’s not good”
Yeah, I've been in the process of reverse engineering the game for the past year, managed to find some unique builds along the way. I post some of what I find on this repo.
- Aidyn Chronicles Decompilation repo.
What are some alternatives?
kirby64 - A work-in-progress decompilation of Kirby 64: The Crystal Shards, brought to you.
mm - Decompilation of The Legend of Zelda: Majora's Mask
sssv - WIP Space Station Silicon Valley N64 Decomp
body-harvest-decompilation
conker - Work-in-progress decompilation of Conker's Bad Fur Day for N64
papermario - Decompilation of Paper Mario
mischief-makers - In-progress decompilation of mischief makers for the N64.
bomberman-64 - Bomberman 64 Decompilation
f3dex2 - Matching and mostly documented disassemblies of the F3DEX2/F3DZEX2 N64 RSP microcode family
007 - A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)
perfect_dark - A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)