Retro-Audio
minimp3
Retro-Audio | minimp3 | |
---|---|---|
1 | 3 | |
109 | 1,493 | |
- | - | |
1.0 | 0.0 | |
about 1 year ago | 7 months ago | |
C | C | |
GNU General Public License v3.0 only | Creative Commons Zero v1.0 Universal |
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Retro-Audio
-
DIY Retro Audio Player using ESP32
Here is the github with info, source, stls.
minimp3
- MP3 Decoder for a Data Stream
- CLib: Header-only C library that implements the most important classes from GLib
-
Shine: A super fast fixed-point MP3 encoder
And for the other direction, there's minimp3: https://github.com/lieff/minimp3
I've used minimp3 to implement a MP3 player on a STM32 microcontroller. Works great. :)
What are some alternatives?
OpenAL
KFR - A benchmark for comparison of FFT algorithms performance
Kaldi Speech Recognition Toolkit - kaldi-asr/kaldi is the official location of the Kaldi project.
Tonic - Easy and efficient audio synthesis in C++
Maximilian - C++ Audio and Music DSP Library
SELA - SimplE Lossless Audio
algore - Tasty C++ class wrappers and mixer implementation for OpenAL built on Chris Robinson's ALURE library. Comes with some crunky LinkedList and ListItem classes which you are welcome to use or change. Use with ALURE, OpenAL, libsndfile / libFLAC etc. Provides a simple and effective programmer interface to easily deal with the ALURE libraries and implements ALURE on Windows and Linux. Effectively uses both the one-off and streaming capabilities of OpenAL/ALURE and via libsndfile libflac et al supports a wide variety of sound file formats.
EDOPRO-Soundpack - EDOPRO Soundpack - updated by Lahrenheit
libvorbis - Haskell binding for libvorbis, for decoding Ogg Vorbis audio files
AmpliPi - Whole House Audio System 🔊
minimp3 - Decode mp3 base on https://github.com/lieff/minimp3
MinimalDx12DrawText - Minimal code for rendering text in Dx12 in C++