Requiem-Experience
All around patcher with extensive customisation via Synthesis :: Settings. Designed as a bridge for any Unlevelled Skyrim (Requiem, for example) to work with Experience mod. (by azraerl)
papyrus-lang
📜Advanced language tools for the Papyrus scripting language. (by joelday)
Requiem-Experience | papyrus-lang | |
---|---|---|
1 | 3 | |
3 | 101 | |
- | - | |
0.0 | 6.7 | |
over 2 years ago | 8 months ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Requiem-Experience
Posts with mentions or reviews of Requiem-Experience.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Skills not increasing? (Requiem SSE)
Link to R-E patcher: https://github.com/azraerl/Requiem-Experience
papyrus-lang
Posts with mentions or reviews of papyrus-lang.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Creation kit related question! How can I make Followers rotate spells?
Or if you are comfortable with vs code there is a papyrus extension with build support (just make sure to read the documentation.
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[MO2] How do I force MO2 to write changes from a tool into my Overwrite instead of overwriting my mods?
As a workaround, I highly recommend using Visual Studio Code with this extension: https://github.com/joelday/papyrus-lang . Makes working with Papyrus much easier than anything else, in my opinion.
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SKSE Script Functions Wont Compile
I know you've already solved your problem, but FWIW I highly recommend using Visual Studio Code with this plugin: https://github.com/joelday/papyrus-lang
What are some alternatives?
When comparing Requiem-Experience and papyrus-lang you can also consider the following projects:
Engarde-Synthesis-Patcher - This is a port of Engarde patcher to Synthesis/Mutagen Framework
OpenPapyrus - ANTLR4 grammars for Papyrus
wabbajack - An automated Modlist installer for various games.
serenity - Requiem :)
wrye-bash - A swiss army knife for modding Bethesda games.