ReC98
AGI2_16bit_DOS
ReC98 | AGI2_16bit_DOS | |
---|---|---|
15 | 1 | |
683 | 9 | |
- | - | |
9.0 | 3.9 | |
10 days ago | over 2 years ago | |
Assembly | Assembly | |
- | - |
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ReC98
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[Discussion] hello from the other side
Maybe it would be better to use a payment model similar to ReC98, in which people pay for development as it happens. So, there could be a goal of however much a particular piece of hardware costs, and only once that goal is hit does development for that device start. After development for that device finishes, another goal could be set for the cost of that development, and then the update for that device would only be released for that goal is hit. If people don't pay very much, then while waiting for the next goal, the developer could do other things that are more sure to make money.
- The Touhou PC-98 Restoration Project
AGI2_16bit_DOS
What are some alternatives?
papermario - Decompilation of Paper Mario
first_nes - Create your own games for the Nintendo Entertainment System! This "starter" game is easily extensible for your own projects. Includes references.
tube-game-dos - My first reverse engineering game
HIGH-TO-LOW - in this repository you will find codes in C and their equivalence in MIPS Assembly
ProjectNinjaBlack - A Re-Write Translation of the OG NGB Original Xbox Game to PC. For the NG community, But I am not doing this for copyright issues or drama, I am doing this hoping that Team Ninja and Tecmo can see my skills and hire me or any others that see my skills as well. Please understand Tecmo & Team Ninja just a reason to show my skills, if you request a removal I will with no argument or issues added by me.
asm-platformer - Very basic platformer game developed in x86 Assembly.
pc98_disks_in_linux - Notes relating to using PC9801/9821 (and possibly other retro PC system) disks in Linux
bootloader - Mandelbrot set drawers for vintage hardware [Moved to: https://github.com/encse/mandelbrot]
MDTParsingTools
mandelbrot - Mandelbrot set drawers for vintage hardware
pikmin2 - A decompilation of Pikmin 2 (USA) brought to you by fans of the series.
x86-kernel - A hobby kernel developed from scratch using i8086 assembly