AGI2_16bit_DOS VS HIGH-TO-LOW

Compare AGI2_16bit_DOS vs HIGH-TO-LOW and see what are their differences.

AGI2_16bit_DOS

Adventure Game Interpreter (AGI) v2.440 Game Engine for DOS (16-bit) (by lucianoaibar)

HIGH-TO-LOW

in this repository you will find codes in C and their equivalence in MIPS Assembly (by zakarialaoui10)
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AGI2_16bit_DOS HIGH-TO-LOW
1 2
9 32
- -
3.9 6.9
over 2 years ago 8 days ago
Assembly Assembly
- MIT License
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AGI2_16bit_DOS

Posts with mentions or reviews of AGI2_16bit_DOS. We have used some of these posts to build our list of alternatives and similar projects.

HIGH-TO-LOW

Posts with mentions or reviews of HIGH-TO-LOW. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing AGI2_16bit_DOS and HIGH-TO-LOW you can also consider the following projects:

first_nes - Create your own games for the Nintendo Entertainment System! This "starter" game is easily extensible for your own projects. Includes references.

x86-bootloader - 💻 A very simple x86 bootloader

asm-platformer - Very basic platformer game developed in x86 Assembly.

z88dk - The development kit for over a hundred z80 family machines - c compiler, assembler, linker, libraries.

bootloader - Mandelbrot set drawers for vintage hardware [Moved to: https://github.com/encse/mandelbrot]

MagenBoot - A custom copyright free Gameboy (DMG) bootrom

mandelbrot - Mandelbrot set drawers for vintage hardware

ReC98 - The Touhou PC-98 Restoration Project

x86-kernel - A hobby kernel developed from scratch using i8086 assembly

FutureDOS - A futuristic DOS

wordlos - WORDLE for DOS, written in assembly