RVS_ParseXMLDuration
nature
RVS_ParseXMLDuration | nature | |
---|---|---|
2 | 7 | |
1 | 738 | |
- | 0.8% | |
1.9 | 9.4 | |
almost 2 years ago | 24 days ago | |
Swift | C | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RVS_ParseXMLDuration
-
Ask HN: Show me your half baked project
Well, these ones aren't "half-baked," but they are no longer being maintained (archived):
[0] https://github.com/RiftValleySoftware/RVS_IPAddress
[1] https://github.com/RiftValleySoftware/RVS_ParseXMLDuration
[2] https://github.com/RiftValleySoftware/RVS_ONVIF
This project is unfinished (I just walked away from it, as it wasn't really giving me what I wanted):
[3] https://github.com/RiftValleySoftware/RVS_GTDriver
This one is "half-baked," I believe. I never really took it particularly far:
[4] https://github.com/RiftValleySoftware/RVS_MediaServer
-
Code Colocation Is King
Not completely. The way that it works for me, is that I start work on a project, and, while building, I notice that some code that I'm working on is:
1) Pretty complex, and fairly insular; and/or
2) Possibly useful, elsewhere.
If that's the case, I will then stop work on the main project, and take some time to extract and "genericize" the subproject. I'll usually set it up as a standalone open-source project; complete with tests and documentation.
This may happen before I have completed the coding in the main project, or may happen as the result of a review, after the fact.
In some cases, I very clearly need to develop a subproject before starting on the main project, or before certain milestones within that project (for example, SDKs or drivers). In that case, the timelines are completely separate.
If you look at my GH repos, you'll see a whole bunch of these projects, including some rather strange ones, like an XML duration parser[0]. These are the types of projects that I extract.
In some cases, I end up not using the extracted project in my main project (happens to some of my UI widgets). In that case, even though I am not using it, I still have an excellent project for the future. Here's an example[1]. I have ended up not using the spinner in my own work, as it was too obtrusive a widget, but it's nice to have it available for future projects.
[0] https://github.com/RiftValleySoftware/RVS_ParseXMLDuration
[1] https://github.com/RiftValleySoftware/RVS_Spinner
nature
-
Nature: Programming language to experience the joy of programming
The primary channel for communication right now is https://github.com/nature-lang/nature , where you can engage and keep up-to-date through issues, discussions, and watching the repository.
Additionally, this is my first time hearing about the Mastodon platform, it looks really cool.
-
Ask HN: Show me your half baked project
https://github.com/nature-lang/nature The programming language project will be the next golang or rust. It has not yet released an official version.
-
A programming language and its accompanying compiler, easily interact with C language.
Official Website: https://nature-lang.org
- Show HN: Nature β Modern System-Level Programming Language and Compiler
-
I am writing a programming language and its corresponding compiler
Github: https://github.com/nature-lang/nature Website: https://nature-lang.org
What are some alternatives?
laminarmq - A scalable, distributed message queue powered by a segmented, partitioned, replicated and immutable log.
One - One (onelang) is an open-source system programming language that makes it easy to build reliable, efficient and performant software. (release as soon) 1οΈβ£ π π©±
typocide - Where Typos Meet Their Demise!
ring - Simple and flexible programming language for applications development
ukey - Simple ukulele chord reference web app
emojicode - πππ Worldβs only programming language thatβs bursting with emojis
prepareprojectforllmprompt - Transform your code project into a Markdown document optimized for interaction with Language Learning Models like GPT-4, complete with dynamic file selection and token management features.
never - Never: statically typed, embeddable functional programming language.
speech - A tool to practice English speaking
ZQuestClassic - ZQuest Classic is a game engine for creating games similar to the original NES Zelda
quantraserver - Distributed QuantLib
Gwion - :musical_note: strongly-timed musical programming language [Moved to: https://github.com/Gwion/Gwion]