RVS_ParseXMLDuration
auth
RVS_ParseXMLDuration | auth | |
---|---|---|
2 | 1 | |
1 | 2 | |
- | - | |
1.9 | 6.2 | |
almost 2 years ago | about 1 month ago | |
Swift | Java | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RVS_ParseXMLDuration
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Ask HN: Show me your half baked project
Well, these ones aren't "half-baked," but they are no longer being maintained (archived):
[0] https://github.com/RiftValleySoftware/RVS_IPAddress
[1] https://github.com/RiftValleySoftware/RVS_ParseXMLDuration
[2] https://github.com/RiftValleySoftware/RVS_ONVIF
This project is unfinished (I just walked away from it, as it wasn't really giving me what I wanted):
[3] https://github.com/RiftValleySoftware/RVS_GTDriver
This one is "half-baked," I believe. I never really took it particularly far:
[4] https://github.com/RiftValleySoftware/RVS_MediaServer
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Code Colocation Is King
Not completely. The way that it works for me, is that I start work on a project, and, while building, I notice that some code that I'm working on is:
1) Pretty complex, and fairly insular; and/or
2) Possibly useful, elsewhere.
If that's the case, I will then stop work on the main project, and take some time to extract and "genericize" the subproject. I'll usually set it up as a standalone open-source project; complete with tests and documentation.
This may happen before I have completed the coding in the main project, or may happen as the result of a review, after the fact.
In some cases, I very clearly need to develop a subproject before starting on the main project, or before certain milestones within that project (for example, SDKs or drivers). In that case, the timelines are completely separate.
If you look at my GH repos, you'll see a whole bunch of these projects, including some rather strange ones, like an XML duration parser[0]. These are the types of projects that I extract.
In some cases, I end up not using the extracted project in my main project (happens to some of my UI widgets). In that case, even though I am not using it, I still have an excellent project for the future. Here's an example[1]. I have ended up not using the spinner in my own work, as it was too obtrusive a widget, but it's nice to have it available for future projects.
[0] https://github.com/RiftValleySoftware/RVS_ParseXMLDuration
[1] https://github.com/RiftValleySoftware/RVS_Spinner
auth
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Ask HN: Show me your half baked project
https://github.com/cartobucket/auth
Cartobucket Auth is an OIDC/OAuth 2.1 system that is meant to be easy to extend and embed into your existing infrastructure. To that end, if you are using Java, you can use the built in auth-data package, you can also use the generated SDK's for the API. Cartobucket Auth is also built to be extended or parts replaced using the Quarkus DI system easily, should you need the system to do something else that is specific to your application.
You can view a system diagram here: https://s.icepanel.io/sCSXIaaJOAsrpe/qAMx
What are some alternatives?
laminarmq - A scalable, distributed message queue powered by a segmented, partitioned, replicated and immutable log.
codestage - A static site generator to create live js demos with an editor
typocide - Where Typos Meet Their Demise!
RVS_MediaServer - Translating Streaming Video Server (Work In Progress)
ukey - Simple ukulele chord reference web app
shrike-extension - A browser extension to run scripts on the active tab URL.
prepareprojectforllmprompt - Transform your code project into a Markdown document optimized for interaction with Language Learning Models like GPT-4, complete with dynamic file selection and token management features.
klongpy - High-Performance Klong array language with rich Python integration.
speech - A tool to practice English speaking
hacn - A "monad" or DSL for creating React components using Fable and F# computation expressions
quantraserver - Distributed QuantLib
LookAtThat - Render source code in 3D, for macOS and iOS.