README
nakama
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README | nakama | |
---|---|---|
9 | 40 | |
1,083 | 8,313 | |
0.4% | 2.7% | |
7.2 | 8.9 | |
26 days ago | 5 days ago | |
TypeScript | Go | |
Creative Commons Attribution 4.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
README
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Artsy Engineering Handbook
Joey who opened https://github.com/artsy/README/issues/427 is one of the best 10x engineers I’ve ever had the privilege to work with. If it’s important to him to rename all branches from “master” to “joey” I’d add my plus 1.
Jokes aside, please read Ash’s (another artsy alumni) post on psychological safety, hope it changes your mind: https://ashfurrow.com/blog/building-compassionate-software/
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Ask HN: Who is hiring? (December 2021)
Artsy | Berlin (Hybrid), NYC (Hybrid) or Remote USA | Full-time
Engineering Manager USA - preference for platform, data or infrastructure experience
Engineering Manager Berlin & USA - preference for front-end or mobile experience
Artsy’s mission is to expand the art market to support more artists and art in the world. Artsy has created the world’s largest two-sided art marketplace, with more than 1,000,000 works by 100,000 artists from 4,000 of the world’s leading galleries, auction houses, art fairs, and institutions across 190 countries.
Apply via https://www.artsy.net/jobs
More info https://github.com/artsy/README
nakama
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Game Server Framework Recommendation
nakama: https://github.com/heroiclabs/nakama
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Next steps for Postgres pluggable storage
To add more detail on the recent work on the ZHeap storage engine. We (Heroic Labs) sponsored work for the Cybertec team to bring it up to date with latest improvements and changes with Postgres' pluggable storage engine:
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Is there anyway to create an “online guild” system in my idle game.
you can do that, but for what platform? html5? windows? android?, the most easiest way is use firestore a service from firebase (offer a free tier), it is the easiest way not the better, other way is use a service like nakama that is more professional and something in the middle can be mmm pocketbase or supabase.
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Starred a game and want to make multi-player like stardew, tips?
I recommend the backend solution called Nakama since you’re using Godot: https://heroiclabs.com/
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Question about Multiplayer Lobby System
You could create all this yourself, or you can use existing solutions which handle all this (and much more I didn't mention). One that I'm aware of that works with Godot is Nakama. They have a paid hosting option, or you can host the application yourself.
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I discover that MMORPG are really hard to make
I read using nakama server for this is convinient. https://heroiclabs.com/
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Recommendations for Tech for 1v1 RTS Indie Game
Does anyone have recommendations on what to use? I've done a bit of research and found https://heroiclabs.com/. It's a bit unclear to me if it actually supports server side state because it talks about 'hosts' a bit, but I think it does...and it seems like you can host it yourself to avoid the $600 a MONTH! pricetag. But any other recommendations? Has anyone used heroic before?
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Is it a bad idea to run everything on a server
You might be interested in Nakama server from https://heroiclabs.com/
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Multiplayer Tic Tac Toe: how to create multiple game rooms
Depending on how much effort you want to put in to this, you might consider something like Nakama: https://github.com/heroiclabs/nakama
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What's the 'best' networking solution for Unity? UNet, Photon/Bolt/Fusion, Mirror, Netcode for GOs?
There have been mentions of Normcore, Fish-Net, and Nakama as well.
What are some alternatives?
logseq - A local-first, non-linear, outliner notebook for organizing and sharing your personal knowledge base. Use it to organize your todo list, to write your journals, or to record your unique life.
ggpo - Good Game, Peace Out Rollback Network SDK
Cypress - Fast, easy and reliable testing for anything that runs in a browser.
GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
artic-sdk - Elevate your art projects 🎨 with the Art Institute of Chicago API SDK – crafted in TypeScript and ❤️. Seamlessly access agents, artworks, exhibitions, and more from the Artic Framework. Dive into creativity with our SDK
LiteNetLib - Lite reliable UDP library for Mono and .NET
lineage - Generate beautiful documentation for your data pipelines in markdown format
rapier - 2D and 3D physics engines focused on performance.
handbook - 📘 The Sourcegraph handbook
starboard - Moved to https://github.com/aquasecurity/trivy-operator
web - Grow Open Source
siad - The Sia daemon