Quake
freebsd-src
Quake | freebsd-src | |
---|---|---|
43 | 133 | |
4,574 | 7,490 | |
1.4% | 0.9% | |
0.0 | 10.0 | |
7 months ago | 2 days ago | |
C | C | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Quake
- Nebula is an open-source and free-to-use modern C++ game engine
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Don't waste money on a math coprocessor they said;
K5/Cyrix could overlap Integer and FPU operations, what they couldnt do was interleave (pipeline) FPU operations so that multiple floating point instructions ran in parallel.
https://www.phatcode.net/res/224/files/html/ch63/63-02.html
Here a non perspective correction related Quake FPU code example https://github.com/id-Software/Quake/blob/bf4ac424ce754894ac...
Lcliploop:
- Quake's lightning gun bug explained
- Can one create games on a low end pc?
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Honestly don't understand why people keep buying from them
Quake seriously wasn't any more complicated. The only thing about Quake that really made it stand out was its 3D engine which, while revolutionary for its time, was basically stone-age technology by modern standards.
- How can i compile a modified source of quake?
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Get in nerd, we're going fragging (1999)
You can also read this very old CPMA code that reimplements bunny hopping into Quake 3, a link I'm able to dig up because I have also been playing since literally the first one came out.
- Free as in freedom
- Is it possible to create a raycast game with rooms above rooms?
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upload a picture of waluigi
I checked this out too, https://github.com/id-Software/Quake expands to a 12.3MB directory for me (excluding .git/, which is another 3MB or so).
freebsd-src
- You shouldn't run a BSD on a PC
- Linux Crisis Tools
- What about the vfs.zfs.bclone_enabled sysctl now?
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Personal FreeBSD PKGBASE Update Server
2023-06-26: https://github.com/freebsd/freebsd-src/commit/ee0aa1ce12b3caea34477a31e9d2111a329e33b9 to main (tagged release/14.0.0).
- What version of ZFS at FreeBSD solves the block cloning issue?
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Installing FreeBSD 14 Stable on an T480 Laptop w/ an Encrypted Home Directory
It's not yet in FreeBSD base so if you want to test it you'll have to use the patch from the PR: https://github.com/freebsd/freebsd-src/pull/881
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FreeBSD 14.0 Delivering Great Performance Uplift
Lots of great work by many people. But I bet this guy and his optimizations to the vfs and locking has made a significant impact.
https://github.com/freebsd/freebsd-src/commits?author=mjguzi...
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ZFS 2.2.1: Block Cloning disabled due to data corruption
and then there were deep concerns about the stability of same, so vfs.zfs.bclone_enabled = 0 was left in-place
https://github.com/freebsd/freebsd-src/commit/068913e4ba3dd9...
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FreeBSD 14.0-Release Announcement
Well there are some examples:
https://github.com/freebsd/freebsd-src/tree/main/share/examp...
But yeah that pf.conf could be expanded allot, but there are many source to cobble a conf together. My conf is massive but 99.9% commented out so i have my "template" for nearly everything, from mail to web to blacklistd etc.
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Git cherry-pick and revert use 3-way merge
The BSD version is sort of very recent, for what it's worth -- FreeBSD imported a not fully functional version in 2017 and has seen more work on it in 2022: https://github.com/freebsd/freebsd-src/commits/main/usr.bin/... , but the default version shipped is still GNU diff3: https://man.freebsd.org/cgi/man.cgi?query=diff3&apropos=0&se... .
What are some alternatives?
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
podman - Podman: A tool for managing OCI containers and pods.
halflife - Half-Life 1 engine based games
musl - unofficial musl mirror git://git.musl-libc.org/musl
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
darwin-xnu - Legacy mirror of Darwin Kernel. Replaced by https://github.com/apple-oss-distributions/xnu
Quake-III-Arena - Quake III Arena GPL Source Release
src - Read-only git conversion of OpenBSD's official CVS src repository. Pull requests not accepted - send diffs to the tech@ mailing list.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
coreutils - upstream mirror
Quake-2 - Quake 2 GPL Source Release
rss-proxy - RSS-proxy allows you to do create an RSS or ATOM feed of almost any website, just by analyzing just the static HTML structure.