QCVM
Bite-sized QuakeC VM written in C (by erysdren)
john-carmack-plan
An archive of John Carmack’s .plan files in readable markdown format (by oliverbenns)
QCVM | john-carmack-plan | |
---|---|---|
5 | 4 | |
139 | 152 | |
- | - | |
8.0 | 10.0 | |
about 1 month ago | about 7 years ago | |
C | ||
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
QCVM
Posts with mentions or reviews of QCVM.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-24.
- QCVM - QuakeC Virtual Machine written in C89
- Bite-sized QuakeC VM written in C
-
QCVM: Bite-sized QuakeC VM written in C
The pronouns in the source headers is interesting:
https://github.com/JaycieErysdren/QCVM/blob/main/qc/main.qc#...
john-carmack-plan
Posts with mentions or reviews of john-carmack-plan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-05.
-
QCVM: Bite-sized QuakeC VM written in C
You can read his reasoning here: https://github.com/oliverbenns/john-carmack-plan/blob/53c00a...
- The computers used to do 3D animation for Final Fantasy VII in 1996
-
To the older gamers on reddit: How did games take community feedback back then?
John Carmack had what was called a .plan file where he documented his work, starting in 1996, initially mostly for himself but later started acting more like a blog where he would reply to people and write his thoughts. https://github.com/oliverbenns/john-carmack-plan
What are some alternatives?
When comparing QCVM and john-carmack-plan you can also consider the following projects:
q3vm - Q3VM - Single file (vm.c) bytecode virtual machine/interpreter for C-language input
john-carmack-plan-archive - Collection of John Carmack’s .plan files
qwpython - QuakeWorld dedicated server wrapped up as a Python module, QuakeC -> Python game translator
pawn - Pawn is a quick and small scripting language that requires few resources.
DIYDoom - An attempt to understand how DOOM engine works
q2java - Embedding of a Java VM in Quake2 to run games written in Java