PureDarwin
MacOSX-SDKs
PureDarwin | MacOSX-SDKs | |
---|---|---|
7 | 5 | |
2,090 | 2,516 | |
1.0% | - | |
8.2 | 0.0 | |
about 2 months ago | over 1 year ago | |
C | ||
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PureDarwin
- PureDarwin: Community project to extend Darwin into a complete, usable OS
-
Hackintosh: OpenCore EFI for HP Pavilion Aero 13 Laptop
Every Christmas break I always hope I'll have the emotional energy to dig back into https://github.com/PureDarwin/PureDarwin#readme and see if I can get it to boot, even on VirtualBox, let alone some hackintosh friendly hardware like OP did
I am super, super cognizant that the devil's in the proverbial details, but they sure do seem to publish a lot of macOS into the open <https://github.com/apple-oss-distributions/distribution-macO...> so my interest is to map out the parts that are missing
I'm also aware that Darling exists (e.g. https://news.ycombinator.com/item?id=38423469 ) but if it's anything like Wine -- no, thank you. The only reason Wine (and their CrossOver friends) are required to exist is because there's no suitable open source release of Windows, so emulating the bugs is glucose cheaper. I had high hopes for ReactOS when I was in college, but I think they're just pushing that rock uphill (although I am super glad the project exists)
Having said all of that, don't overlook that even if I snapped my fingers and had a PureDarwin built 14.3 .iso this very second, the supply chain for x86_64 applications for any such OS is likely going the way of the dodo, since it won't be in a vendor's best interest to dedicate resources to building releases for what they assume is a dead platform
-
PureDarwin
Neat project. Only two commits for 2022 though: https://github.com/PureDarwin/PureDarwin/commits/main
- As despicable as it is, can we talk about how well North Korea did at turning Fedora Linux in to an exact OS X rip off? If Apple could’ve this would’ve been sued in to oblivion
-
Project Richland : Announcement
Either a parody, or a new Linux distribution project like PureDarwin, I guess.
-
Anyone know how the PureDarwin Nano image was built?
- https://github.com/PureDarwin/PureDarwin/tree/master/setup and
-
Tim Cook on Why It's Time to Fight the "Data-Industrial Complex"
However, you're again mistaken about Apple's own open source code. Most of their open source code is in relation to Unix/BSD stuff they've used in their operating systems, such as the Mach kernel and some (low-level, from my understanding) parts of FreeBSD. Over the years, they've slowly been adding their own proprietary code, and you'll find that even their open source macOS "base", Darwin, is far from complete (go have a look at the PureDarwin project to see more or less what can be made from the macOS code Apple has made publicly available).
MacOSX-SDKs
- PureDarwin
-
Fig now supports JetBrains IDEs
We are making really good progress and will have a prototype in the next month or so. See the Github issues for Linux[1] and Windows[2]
[0] https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX10...
[1] https://github.com/withfig/fig/issues/34
[2] https://github.com/withfig/fig/issues/35
-
I've collated and uploaded a load of Xcode SDKs on GitHub
Ah, really? :/ I was only trying to help as I’ve needed some in the past and the repos I’ve found before have been up for years (eg https://github.com/phracker/MacOSX-SDKs) with no apparent issues, but may not have had the latest SDKs. I assume if Apple had an issue they’d contact me? Of course I’d remove it immediately if asked.
-
Reverse-Engineering Apple Dictionary
Another approach for this is to explore the format through Apple's tools for building dictionaries – as they still provide a "Dictionary Development Kit" in Xcode's downloadable "Additional Tools" package (which has documentation for the XML format).
It turns out that dictionary bundles are entirely supported by system APIs in CoreServices! The APIs are private, but Apple accidentally shipped a header file with documentation for them in the 10.7 SDK [1].
[1] https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX10...
-
Zig 0.8.0 Released!
You still need the target SDK extracted from XCode: https://github.com/phracker/MacOSX-SDKs