ProceduralTextGeneration VS Syllabore

Compare ProceduralTextGeneration vs Syllabore and see what are their differences.

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ProceduralTextGeneration Syllabore
2 1
11 36
- -
2.0 8.7
12 months ago 4 months ago
ASP.NET C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ProceduralTextGeneration

Posts with mentions or reviews of ProceduralTextGeneration. We have used some of these posts to build our list of alternatives and similar projects.
  • Person generator based on geographical information
    1 project | /r/proceduralgeneration | 24 Aug 2021
    The whole project is made in Unity and open-source [on github](https://github.com/p-svacha/ProceduralTextGeneration) if anyone wants to have a closer look or try it out themselves.
  • I Made A Silly Track Name Generator
    1 project | /r/TrackMania | 30 Jan 2021
    It is made with Markov Chains. Basically what it does, it takes all existing tracks as an input and calculates the probabilities of which letter comes next depending on what the previous letters were. Then it just outputs some words depending on those probabilities. If you want more details, the code is open source.

Syllabore

Posts with mentions or reviews of Syllabore. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ProceduralTextGeneration and Syllabore you can also consider the following projects:

text-generator - Golang text generator for generate SEO texts

VNameGenerator - A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.

tegen - tegen is a Rust library designed to generate fast text from a given template

Sceelix - A procedural generation software for automating 2D/3D content creation.

UnityGeometryGraph - Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes

ProceduralToolkit - Procedural generation library for Unity

world-engine - A highly customizable dotnet core library that procedurally generates tile-based fictional worlds.