PokEditor
pokegold
PokEditor | pokegold | |
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7 | 16 | |
10 | 475 | |
- | 1.1% | |
1.3 | 7.5 | |
about 2 years ago | 5 days ago | |
Java | Assembly | |
GNU General Public License v3.0 only | - |
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PokEditor
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Bi-Weekly Questions Thread
PPRE should be avoided if that's possible. i believe pokeditor is the recommended tool for modifying things like evolution data.
Now there is one tool I didn't mention not because it's bad but I think it's the wrong time to start using it https://github.com/turtleisaac/PokEditor
pokeditor takes pokemon data from the rom and constructs it as a spreadsheet, then re-inserts that data from the spreadsheet after you've made changes. this makes it compatible with existing hacks. it's a command-line tool without a user-friendly interface but it if you're willing to put up with that it is the recommended option for gen 4. it also seems to have gen 5 support but that may be buggy.
editing pokemon base stats and stuff can be done thru pokeditor. it says it has support for gen 5, but there are no gen 5 templates, so... read the instructions closely and use it with caution. there might be other editors for pokemon data out there too.
pokegold
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Do we know the DVs/stats of Red’s Pokémon in G/S/C?
If you still want the DVs, they should be 15, 13, 13, 14 for Attack, Defense, Speed, and Special Attack/Defense, respectively, which means the HP DV should be 14. You can find them here (Gold/Silver) and here (Crystal), though the only difference is that Crystal contains an additional entry for Eusine.
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I'm a novice with a very niche desire: A Game Boy Color emulator that can send, receive, and SAVE infrared pulses from Pokemon GSC. Nothing else really matters.
One other option is to actually look through the decompiled silver/gold roms, and find the code that actually generates the bytes - then you can copy this functionality on your Arduino.
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Ok after doing it with legendaries, i palette swapped Ceruledge and Armorogue!
The most common version of the myth is that in Gen 2, to save on space, each Pokémon was assigned a shiny palette based on its own colors. You can see the notes from a project to decompile Gold's code here: https://github.com/pret/pokegold/blob/1521f52e37741a9220a1362443df6d0462e582d3/data/pokemon/palettes.asm
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The best pokemon era was 1996-2001
~330k lines of assembly for gold/silver
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Blizzard threatens to shut down Warcraft III open-source engine
Also again, you can compile Pokemon games without a ROM right now from GitHub. Here's Gold for instance: https://github.com/pret/pokegold
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How do I build a Pokemon Silver rom with pokegold dissasembly
Follow the installation instructions
- How do I make a Pokemon Gold/Silver hack exactly?
- Disassembly of Pokémon Gold/Silver
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Change player name with Coin Case Glitch
As for your wondering if you could change your name by loading the name entry screen, it might be possible but I don't know if anyone's looked into it (I personally found directly editing my name via boxcode to be easier and more predictable), or if there'd be some unintended consequences from calling that specific routine when you normally aren't supposed to. You'd have to look into how the name entry works (you can find a disassembly for Gold here which has the relevant functions in human-readable assembly), ensure it'll write your name to the correct memory addresses, find the routine's exact ROM address then write a boxcode to call that routine and then safely return to your game.
- Tepig is the next CommunityDay Pokémon!
What are some alternatives?
DS-Pokemon-Rom-Editor - New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
Pokemon-Perfect-Crystal - The goal of this hack has been to make an idealized definitive version of Pokemon Crystal that has every Pokemon available to catch and to fix a number of glaring glitches that hampered the original game.
Trainer-Editor - A trainer editor for the 3rd generation Pokémon games.
pokeyellow - Disassembly of Pokemon Yellow
universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX
WarsmashModEngine - An emulation engine to improve Warcraft III modding
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
pokecrystal - Disassembly of Pokémon Crystal
Complete-Fire-Red-Upgrade - A complete upgrade for FireRed, including an upgraded Battle Engine.
polishedcrystal - An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
hgss-shiny-modifier - Python script to modify the Shiny encounter rate in Pokemon HeartGold/SoulSilver for NDS
poketcg - Disassembly of Pokémon TCG