PocketMine-MP
BedcoreProtect
PocketMine-MP | BedcoreProtect | |
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8 | 2 | |
3,190 | 43 | |
0.1% | - | |
9.8 | 8.0 | |
7 days ago | 6 months ago | |
PHP | PHP | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 only |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PocketMine-MP
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How to Create and Play On a Server in MCPE 0.7.6?
Oh no, my bad, back then there was a multiplayer server system. I can't find any file, but I found a github with a project that can be interesting for you: https://github.com/pmmp/PocketMine-MP/blob/stable/changelogs/1.3.md
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it's happening!!!! damn rust programmers they are rewriting all the world in rust
PocketMine-MP is written in PHP
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How can bedrock servers lime hive/mineplex have minigames and other bukkit like - features?
Take a look at PMMP (Pocketmine) https://pmmp.io/ (Not the only option but quite popular) They provide custom plugins via PHP. https://poggit.pmmp.io/ - repository public plugins - several other sources exist just have to do some googling.
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Unable to make a current bedrock server as minecraft download page only does BETA
I'm not the most well versed in Bedrock servers, but I think you could use something like Nukkit or PocketMine-MP for the mean time, as they should have 1.18.3 versions still up for download.
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Bedrock is big brain
You better believe it! https://github.com/pmmp/PocketMine-MP
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A framework to use async/await without fibers using generators
long answer: amp is a full framework including other context-specific components like event loops, web framework, etc. It is too bloated for the usual use case in our community (which is primarily phar plugins for PocketMine-MP). await-generator only provides the basic async executor (which dispatches the generator) plus a few basic context-agnostic synchronization primitives like async iterators, mutex and channels. It does not depend on any runtime (it does not even have a scheduler). furthermore, I am not a fan of the Promise/Generator split in amp, which increases the cognitive complexity of an API. btw, await-generator is not Promise/A+ compliant using the equivalent definitions, because a lack of runtime implies it is unable to satisfy 2.2.4 (execute subsequent operations with clear stack), i.e. exceptions thrown after yielding might end up generating enormous stack traces (await-generator has manual tail recursion optimization to mitigate this). You could always write a framework-specific function that takes in a generator and yields from it after the framework finishes the current stack though.
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A minimal, offline PHAR file viewer webapp written in Rust (+ Rust library for the phar format)
Not really. Just a proof of concept tbh. It's probably nice that you can view phar files on mobile when you really need it though. We have a community https://pmmp.io where all plugins are distributed as phar files, and people are struggling to try to "edit" phar files to modify source code all the time.
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Minecraft bedrock server documentation
Is there any documentation on Minecraft bedrock server. How do Nukkit, PocketMine and potentially other server software figure out everything. Or is it just reverse engineering. If so, how can they update to new versions so quickly. All I could find was about addons and commands. (This) Or maybe someone's doing all the work on figuring out and sharing and all server developers just use it?
BedcoreProtect
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Homeschool group server needs help
i don't know if it works on bedrock, try this https://github.com/matcracker/BedcoreProtect it's for bedrock and pocket edition i think
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Setting up server for Primary school children
This is possible with the plugin CoreProtect. It can also restore damaged blocks. However, This is on the Java Edition. Don't know about Bedrock though. Maybe this one will work.You can also see the messages of the players on the console.
What are some alternatives?
Nukkit - Cloudburst Nukkit - Nuclear-Powered Minecraft: Bedrock Edition Server Software
Geyser - A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
Analog - PHP logging library that is highly extendable and simple to use.
Azuriom - Azuriom is a complete open-source web solution for game servers. Enjoy dozens of extensions for endless possibilities. Already trusted by over 1,800 servers.
2DFPhysics - 2D fixed-point physics for Unity (WIP).
py3minepi
laravel-backup-restore - A package to restore database backups made with spatie/laravel-backup.
Minecraft_Server_Emulator - Minecraft Server Emulator
CustomAreas - PocketMine Plugin for protecting areas
await-generator - Write code in async/await style in PHP using generators.
PocketVote-PocketMine - PocketMine plugin for PocketVote integration.