Pigs-In-A-Blanket
A Piglet/ShaccCg Wrapper Library for OpenGL ES 2.0 Support on the Vita (by SonicMastr)
8BitVita
Connect 8Bitdo controllers to the PSVita (by Ibrahim778)
Pigs-In-A-Blanket | 8BitVita | |
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1 | 7 | |
35 | 32 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 2 years ago | |
C | C | |
GNU Lesser General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pigs-In-A-Blanket
Posts with mentions or reviews of Pigs-In-A-Blanket.
We have used some of these posts to build our list of alternatives
and similar projects.
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Cube getting squashed during rendering
I'm not exactly sure what is causing the strange behaviour. I am utilising the Pigs in a Blanket library for rendering on PS Vita.
8BitVita
Posts with mentions or reviews of 8BitVita.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-05.
- how add/edit mapping to this plugin?
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Can't connect 8bitdo controller to vita 2000
I used this plugin: GitHub - Ibrahim778/8BitVita: Connect 8Bitdo controllers to the PSVita to connect my pro 2 controller to my vita 2000. The vita says it's connected, and the controller vibrates, but it doesn't move anything.
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Using the Pro2 phone clip on my Pro+. Yes, it fits perfectly!
Thank you very much, it'll be very helpful if you could do that. It actually is compatible, just not by default, with 8BitVita (this requires hacking of course). It connects properly, and I've played some Dracula X Chronicles with the Pro2 with success.
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A true "on the go" experience
This one you will have to manually install the plugin though
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[Release] 8BitVita, use your vita with 8bitdo controllers
Repo Here
What are some alternatives?
When comparing Pigs-In-A-Blanket and 8BitVita you can also consider the following projects:
PIB-Configuration-Tool - Installer and Configuration Tool for Pigs in a Blanket
vitastick - PSVita as a USB game controller
VITA-Homebrew-Sorter - A basic PS VITA homebrew application that sorts the application database in your LiveArea.
glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
GLFW-OCaml - A GLFW binding for OCaml.
hidapi - A Simple cross-platform library for communicating with HID devices
vitaQuake - Port of Quake for Playstation Vita
rinCheat - Multifunction plugin for PSVITA.
PlayStation-Vita-Packet-Captures - This archive will contain various packet captures for many PlayStation Vita/PlayStation TV titles that support online multiplayer capabilities.
Pigs-In-A-Blanket vs PIB-Configuration-Tool
8BitVita vs vitastick
Pigs-In-A-Blanket vs VITA-Homebrew-Sorter
8BitVita vs VITA-Homebrew-Sorter
Pigs-In-A-Blanket vs glmark2
8BitVita vs PIB-Configuration-Tool
Pigs-In-A-Blanket vs GLFW-OCaml
8BitVita vs hidapi
Pigs-In-A-Blanket vs vitaQuake
Pigs-In-A-Blanket vs rinCheat
Pigs-In-A-Blanket vs PlayStation-Vita-Packet-Captures