GBA
DK86PC
GBA | DK86PC | |
---|---|---|
1 | 5 | |
125 | 12 | |
- | - | |
1.8 | 0.0 | |
almost 3 years ago | almost 2 years ago | |
Assembly | C | |
- | GNU General Public License v3.0 only |
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GBA
DK86PC
-
Ask HN: Who Wants to Collaborate?
I'm building an IBM 5150 emulator. Most of it is therefore an 8086 (technically 8088 but no difference for this) emulator. I have it successfully booting the BIOS and running BASIC in ROM (Casette BASIC). I'd like to boot DOS. I could use help with the disk support chips (everything is low level emulation right now) and more CGA graphics modes. It's just a hobby project—I'm not looking to make it performant, just working.
It's written in poor C++ with SDL.
https://github.com/davecom/DK86PC
- What's everyone currently working on?
- Systematic method to reverse engineer and rewrite DOS games project by Kevinx286
- Anyone else playing with x86? (8086, 80186)
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Ask HN: Show me your Half Baked project
https://github.com/davecom/DK86PC
It's at the point where it gets through booting the BIOS and gets to the IBM Casette BASIC (I haven't made much progress on the floppy disk controller to boot DOS). But then all keys get recognized as apostrophes:
What are some alternatives?
PSX - PlayStation Bare Metal Mips Assembly Programming
rsyscall - Process-independent interface to Linux system calls
SNES - SNES Assembly Programming
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Ryujinx - Experimental Nintendo Switch Emulator written in C#
macrome - The in-tree build system