PSn00bSDK
duckduckgo-locales
PSn00bSDK | duckduckgo-locales | |
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5 | 2,084 | |
769 | 94 | |
- | - | |
4.8 | 0.0 | |
17 days ago | 7 days ago | |
C | Perl | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PSn00bSDK
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Raspberry Pi receives strategic investment from Arm
The original PlayStation's main SoC (which is incidentally about 30 years old at this point) included a trimmed down JPEG decoder [1] meant to be used for video playback. It still relied on the CPU to handle Huffman decompression [2], but it allowed that otherwise anemic 33 MHz MIPS core to push 320x240 video at 30fps.
[1] https://psx-spx.consoledev.net/macroblockdecodermdec/
[2] https://github.com/Lameguy64/PSn00bSDK/blob/master/examples/...
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Wipeout (PSX and Windows Source)
That post introduced me to both WebGL and reverse engineering back in the day. I remember reading it years ago and asking myself "seriously, is it that easy to do 3D in a browser???". The web as an app platform is not without its issues, sure, but for quick prototyping being able to just write some JS and have instant access to plenty of APIs is awesome.
Last year I decided to finally break out of the browser and get into actual PS1 homebrew. Unfortunately the state of the scene wasn't, and to some extent still isn't, that great: most homebrew games are still made using what's basically a modded version of the original Psy-Q SDK, which is rather limited in many ways. I started contributing to an open-source PS1 SDK instead [1] by first adding a dynamic linker, then revamping the build system entirely and now building a custom high efficiency FMV playback library (totally not inspired by pl_mpeg of course) that combines the hardware accelerated MJPEG-like decoder with the GPU's alpha blending capabilities. I'm also working with a few other people on reverse engineering one of the most famous PS1-based arcade systems, the Konami System 573.
It's a shame the PS1 isn't receiving the attention other consoles are getting in the homebrew scene. The hardware is architecturally simple yet powerful [2], but I guess nobody wants to fiddle with 120mm polycarbonate circles anymore.
[1] https://github.com/Lameguy64/PSn00bSDK
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Abyssal Infants a homebrew shoot em up for PSX.
For coding I used PSn00bSDK .
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New programming techniques/optimizations/tricks used after year 2004
From what I was able to gather the lack of attention for PS1 is mainly due to lack of usable SDK but there is now https://github.com/Lameguy64/PSn00bSDK which made me go this rabbit hole. The demo you shared is nuts tbh.
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Why Display 3D models on a microcontroller? Because we can.
Thankfully though there is a work-in-progress unofficial SDK that is far easier to set up and more optimized than the Sony crap. It's still in its early stages, but you can already do a lot with it. Anything not covered by the SDK is of course still accessible directly by manipulating hardware registers, just like Arduino.
duckduckgo-locales
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Bountysource Stole at Least $17,000 from Open Source Developers
There's fraud and embezzlement in non-profits all the time. Just entering that in a search engine shows tons of examples: https://duckduckgo.com/?t=ffab&q=fraud+and+embezzlement+in+n...
When I was involved in scouts this was a thing as well; not even always due to malice, sometimes also due to incompetence and/or inattention.
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Desert greening is transforming dust and sand into farmable soil (2023)
Please install an ad blocker such as [1]. If you are on iOS look into a VPN-based ad blocker.
1. https://duckduckgo.com/?q=ublock+origin
- 87.7% of entrepreneurs struggle with at least one mental health issue
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Alice's Adventures in a Differentiable Wonderland
No, I think the inspiration is more direct https://duckduckgo.com/?q=lewis+carroll+alice+in+wonderland+...
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Biden signs TikTok 'ban' bill into law, starting clock for ByteDance to divest
Yea caught me, I self reported to try and trick everyone. Jokes aside my comment was based on net neutrality if you don’t remember https://duckduckgo.com/?q=net+neitrality+bot+comments
Some of the stuff that really chipped at our privacy as our isps got to sell our dns pings to advertisers and social media. Have a good day citizen.
- A24's New AI-Generated 'Civil War' Ads Generate Controversy
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DuckDuckGo AI Chat
AI Chat is separate from the search engine. On the search engine we have DuckAssist, which is currently grounded in Wikipedia (more sources coming): https://duckduckgo.com/?q=what+is+the+stoichiometric+ratio+b...
- Collection of notebooks showcasing some fun and effective ways of using Claude
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Microsoft killed my favorite keyboard
that one is good, but I detest keyboards with their own magic little dongle since it's a damn fine thing to misplace
I'm surprised OP didn't enjoy https://www.microsoft.com/en-us/d/surface-ergonomic-keyboard... which is currently listed as out of stock but I dunno if that means "permanently" or what, but they seem to be available via 3rd party channels
Its "klacking" aside, pour one out for https://duckduckgo.com/?q=microsoft+natural+elite+keyboard&t... which I loved, although I'll be straight that I love the Surface Ergonomic better because I think its keytravel is much, much nicer and no weirdo + shaped cursor keys, the inverted T like $diety intended
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Ask HN: Where are all the touch-based art forms?
Sculpture can be tactile. I know it's not purely tactile, but thinking of it in that way is becoming a lot more common (eg at the Louvre). And then I went to find a URL for the tactile dome at the Exploratorium in San Francisco (https://www.exploratorium.edu/visit/tactile-dome) and it turns out there are lots of tactile galleries now:
https://duckduckgo.com/?q=tactile+gallery&t=fpas&ia=web
What are some alternatives?
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