PIPIT VS KolibriOS

Compare PIPIT vs KolibriOS and see what are their differences.

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PIPIT KolibriOS
1 1
0 21
- -
0.0 0.0
over 2 years ago over 3 years ago
Pascal Pascal
The Unlicense BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PIPIT

Posts with mentions or reviews of PIPIT. We have used some of these posts to build our list of alternatives and similar projects.

KolibriOS

Posts with mentions or reviews of KolibriOS. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing PIPIT and KolibriOS you can also consider the following projects:

keyman - Keyman cross platform input methods system running on Android, iOS, Linux, macOS, Windows and mobile and desktop web

minipascal - MiniPascal implemented in Racket

opensoldat - OpenSoldat is a unique 2D (side-view) multiplayer action game

mORMot - Synopse mORMot 1 ORM/SOA/MVC framework - Please upgrade to mORMot 2 !

CEF4Delphi - CEF4Delphi is an open source project to embed Chromium-based browsers in applications made with Delphi or Lazarus/FPC for Windows, Linux and MacOS.

Mad-Pascal - Mad Pascal Compiler for 6502 (Atari XE/XL, C64, C4Plus, Neo6502)

python4delphi - Free components that wrap up Python into Delphi and Lazarus (FPC)

Clipper2 - Polygon Clipping and Offsetting - C++, C# and Delphi

ComPort-Library - COM Port Library for Delphi (fork from SourceForge)

qros-builder-vid - Builds KolibriOS from qr codes embedded in a video and launches the small assembly written OS in qemu.

castle-engine - Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal