OrbitOnline
A Starfield Multiplayer Mod (by OrbitOnlineTeam)
Godot_goodies
Collection of nice stuff for Godot (by nezvers)
OrbitOnline | Godot_goodies | |
---|---|---|
1 | 2 | |
5 | 562 | |
- | - | |
3.4 | 4.1 | |
9 months ago | 7 months ago | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OrbitOnline
Posts with mentions or reviews of OrbitOnline.
We have used some of these posts to build our list of alternatives
and similar projects.
Godot_goodies
Posts with mentions or reviews of Godot_goodies.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-01.
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Had been having some fun with Anima and 3D meshes (info in comments)
I added it to my Godot Goodies list under "Quality of life"
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Is move_and_slide() supposed to move the body which is not along its given vector?
On my, GitHub are many example projects and repo of my jam games and Godot goodies ( https://github.com/nezvers/Godot_goodies)
What are some alternatives?
When comparing OrbitOnline and Godot_goodies you can also consider the following projects:
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
Raylib_TrueTileCollision - Retro platformer physics with Rectangle collision [Moved to: https://github.com/nezvers/Raylib_RectangleCollision]
anima - Godot: run sequential and parallel animations with less code
godot-proposals - Godot Improvement Proposals (GIPs)
Godot - Godot Engine – Multi-platform 2D and 3D game engine