OpenResident
Classic Resident Evil open-source engine (by XProger)
ghidra_psx_ldr
Sony Playstation PSX executables loader for GHIDRA (by lab313ru)
OpenResident | ghidra_psx_ldr | |
---|---|---|
1 | 3 | |
100 | 222 | |
- | - | |
0.0 | 4.4 | |
5 months ago | about 1 month ago | |
C | Java | |
BSD 2-clause "Simplified" License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenResident
Posts with mentions or reviews of OpenResident.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-14.
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Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
ghidra_psx_ldr
Posts with mentions or reviews of ghidra_psx_ldr.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-14.
-
Some questions about RE for PS1 Games
3b. Have some tools like mkpsxiso, psx_plugin_for_ghidra (or you can use other disassembler that aims for MIPS R3000) and also this new toolset (it was meant mostly for modding, but it's a great tool for real-time hacking and it also has decompiled function tester)
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How would i go about reverse engineering a PSX game?
are you using This tool to load the exe?
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Any advice to how to get into reverse engineering PS1 games?
The Ghidra PS1 plugin is here: https://github.com/lab313ru/ghidra_psx_ldr You might find hardware reference useful while working: https://psx-spx.consoledev.net/
What are some alternatives?
When comparing OpenResident and ghidra_psx_ldr you can also consider the following projects:
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
PSXDOOM-RE - Psx Doom Reverse Engineering By [GEC]
mgs_reversing - Metal Gear Solid PSX reimpl repo