OpenAudio VS CMake

Compare OpenAudio vs CMake and see what are their differences.

OpenAudio

A list of open source VST/audio plugin projects. Please contribute more links or open source your own plugins. (by webprofusion)
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OpenAudio CMake
6 32
1,692 6,439
2.7% 1.0%
8.0 10.0
11 days ago 1 day ago
TypeScript C
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenAudio

Posts with mentions or reviews of OpenAudio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-02.
  • Cardinal/WASM: In-Browser Modular Synth Based on VCV Rack
    4 projects | news.ycombinator.com | 2 May 2023
    Added it to the big list of Open Audio! https://github.com/webprofusion/OpenAudio
  • VST development - basic questions
    2 projects | /r/VSTi | 29 Apr 2023
  • Open Source Video Production Related Software
    1 project | /r/opensource | 19 Oct 2022
    A quite extensive list of open source audio plugins (au/vst) on GitHub
  • Learning to develop a plug-in …
    1 project | /r/VSTi | 11 Dec 2021
    If you want to look at examples, here's a list of open source ones: Github OpenAudio. For start I would choose a small one. Start with something simple, but at least includes some simple audio part.
  • Bespoke Juce
    4 projects | dev.to | 26 Nov 2021
    I started by going through a list I found of open source audio projects on Github, working my way through synths specifically because that's what I'm most interested in starting with. I decided to give JUCE another shot as well with the confidence gained from having troubleshot and figured out so many pieces of software throughout my open source journey, and found it much more forgiving this time. I checked out a couple projects with it, which ended up being very straightforward as JUCE has a dedicated build system. You just open a .jucer file and it lets you configure and generate projects for your given IDE. After checking out a few I decided to take another look at Bespoke.
  • What are some decent vaporwave plugins for LMMS?
    1 project | /r/makingvaporwave | 17 Oct 2021
    Also, mostly there are no vaporwave-specific plugins, producers of the genre just use samples from old songs slowed down, vintage synths, drone synths (remembering vaporwave's origin from noise-style music) and reverb to achieve that specific style Btw, some free and open source plugins, many of which should probably work fine in LMMS are also listed here: https://github.com/webprofusion/OpenAudio

CMake

Posts with mentions or reviews of CMake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.
  • Installer script for CMake, Ninja, and Meson
    4 projects | /r/bash | 1 Jun 2023
    I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
  • CMake can't find glut
    1 project | /r/cpp_questions | 11 May 2023
    The same thing probably applies if you use the FindGlut.cmake module which is documented here: https://cmake.org/cmake/help/latest/module/FindGLUT.html
  • FFmpeg Build Script that uses API calls to get the latest versions of each package + extra modules
    3 projects | /r/ffmpeg | 25 Apr 2023
    building cmake - version 3.26.3 ==================================== Downloading https://github.com/kitware/cmake/archive/refs/tags/v3.26.3.tar.gz as cmake-3.26.3.tar.gz Download Completed File extracted: cmake-3.26.3.tar.gz $ ./configure --prefix=/root/ffmpeg-build-script/workspace --parallel=40 --enable-ccache -- -DCMAKE_USE_OPENSSL=OFF $ make -j 40
  • I can't run my c++ project having Python.h header using cmake in Windows
    2 projects | /r/cpp_questions | 17 Apr 2023
    find_package(Python3 ...) will look for a file FindPython3.cmake shipped with CMake. I urge you to try to go over its contents to get an idea of what it does underneath.
  • using a library from a github repository in cmake project
    2 projects | /r/cpp_questions | 30 Mar 2023
    The file FindSomePKG.cmake (module approach) is supposed to be written either by you (you write it manually and put in a cmake subdirectory in your git repo) or it's an official package file shipped along with CMake, e.g FindOpenSSL.cmake with documentation here.
  • Install CMake on Windows
    1 project | dev.to | 18 Mar 2023
  • Install MariaDB from Source Code on Ubuntu
    1 project | dev.to | 13 Feb 2023
    sudo apt-get install build-essential libncurses5-dev gnutls-dev bison zlib1g-dev ccache libssl-dev # Get cmake # Downloaded under ~/ wget https://github.com/Kitware/CMake/releases/download/v3.25.2/cmake-3.25.2.tar.gz cd cmake-3.25.2 ~/cmake-3.25.2 $ ./bootstrap ~/cmake-3.25.2 $ make ~/cmake-3.25.2 $ sudo make install
  • Adding “invariant” clauses to C++ via GCC plugin to enable Design-by-Contract
    5 projects | news.ycombinator.com | 1 Jan 2023
    Note that `assert`s are disabled if you define the macro `NDEBUG`, e.g. https://godbolt.org/z/hMWo8KM7q

    CMake adds these flags to release builds: https://github.com/Kitware/CMake/blob/e1eacbe2c522a8bf9a82af...

    Would be nice to have a non-macro solution for controlling behavior at configure time, but the `NDEBUG` macro is basically already your `DEBUG` constexpr.

  • CLion 2022.3 Released!
    1 project | /r/cpp | 1 Dec 2022
    It's open-source. It might get merged in!
  • Couchbase Node SDK on Docker
    1 project | dev.to | 14 Nov 2022
    FROM node:16 WORKDIR /cmake COPY cmake-3.25.0-rc4-linux-x86_64.sh ./ # OR # RUN apt update && apt install -y g++ wget bash # RUN wget https://github.com/Kitware/CMake/releases/download/v3.25.0-rc4/cmake-3.25.0-rc4-linux-x86_64.sh RUN ./cmake-3.25.0-rc4-linux-x86_64.sh --skip-license && rm cmake-3.25.0-rc4-linux-x86_64.sh ENV PATH="$PATH:/cmake/bin" WORKDIR /app RUN npm i [email protected] COPY package.json . COPY package-lock.json . RUN npm --verbose i COPY . . RUN npm --verbose run build