ObjToSchematic
Minecraft-Box-Launcher
ObjToSchematic | Minecraft-Box-Launcher | |
---|---|---|
4 | 1 | |
319 | 18 | |
- | - | |
6.9 | 0.0 | |
30 days ago | almost 2 years ago | |
TypeScript | TypeScript | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 only |
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ObjToSchematic
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Mermaid shell-shaped house
I found a 3D model of a conch shell (OBJ format) and I uploaded it to objtoschematic.com where I decided the final size and which block to use. The site produced a structure file (nbt) of the shell composed of only pink wool blocks.
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problems exporting to .obj
I personnally tried opening it in this .obj to schematic converter, but my friend also told me he tried in blender to the same result
- Don't mind me, just putting Hachune Miku in Minecraft for Magical Mirai
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Minecraft Giant Rose! What do you think?
ObjToSchematic was probably used to covert a 3D model to a schematic and probably Mineways to covert the schematic back to a 3D model to be re-rendered in Blender, explaining the pure pink background.
Minecraft-Box-Launcher
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Minecraft Box Launcher
Hello. I want to create my own minecraft launcher via open-source Minecraft box launcher. But i dont know how to edit / compile it. Heres the link https://github.com/lukechu10/Minecraft-Box-Launcher. Can someone help with compiling or editing the code? I will be very happy :)
What are some alternatives?
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