OSMDashboard
moonlight-android
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OSMDashboard | moonlight-android | |
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1 | 28 | |
71 | 3,070 | |
- | 7.2% | |
9.1 | 9.0 | |
11 days ago | 19 days ago | |
Java | C | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OSMDashboard
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⟳ 2 apps added, 64 updated at f-droid.org
OSM Dashboard Offline for OpenTracks (version 2.11.0): Offline variant of the OpenStreetMap dashboard for OpenTracks
moonlight-android
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Has anyone been able to stream this game using Moonlight or Steam Link?
I could however play it through Moonlight Deskstop Stream using the mstmc.exe. This way I could just open Steam in Big Picture Mode then launch the game as always. However, once ing game, it has some weird visual glitch when walking in the streets of the city causing some stroboscopic effect in the textures which switch to a whitish washed-off color, and then back to normal darker colors, and then half a second later back to whitish colors, etc.
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8 Gen 1 and Video Frame Pacing
Just a guess since I don't have any Android devices but it sounds like it could be related to this bug: https://github.com/moonlight-stream/moonlight-android/issues/1108
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Moonlight audio latency troubleshooting
Seems like you're not alone https://github.com/moonlight-stream/moonlight-android/issues/1161
- With GameStream being discontinued are you planning on switching to a different device for local game streaming?
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⟳ 0 apps added, 54 updated at f-droid.org
Moonlight Game Streaming (version 11.0): Play games from your PC on Android
- Using a smart TV box (Xiaomi Mibox ) as a wireless display receiver.
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What's everyone working on this week (5/2023)?
Finished the native Android client of my desktop streamer and latency still sucks. I looked over at Moonlight's code and they have lots of vendor-specific hacks for lowering latency. But I can't just copy that because: 1) it's GPL, 2) I'm doing the decoder initialization purely in Rust so I don't have convenient access to the Java methods.
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Is it possible "remote play" on Battle.net (Lutris)?
And the "Moonlight" app on your phone to access your PC: https://github.com/moonlight-stream/moonlight-android
- Are we just fucked? Should we disable auto-update?
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Nvidia ends Gamestream on all Shield devices. Suggests switching to Steam Link
I know little about this, but from reading the description this sounds like a replacement for the "server" side of it (running on the machine where the game is running), but the article is talking about ending support for the client side of it on the Shield (please correct me if I am wrong)
In which case, perhaps a better replacement is something like this: https://github.com/moonlight-stream/moonlight-android
What are some alternatives?
mull-fenix
sunshine - Host for Moonlight Streaming Client
Smart-AutoClicker - An open-source auto clicker on images for Android
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller
android - Android application to receive notifications
Sunshine - Self-hosted game stream host for Moonlight.
FlorisBoard - An open-source keyboard for Android which respects your privacy. Currently in early-beta.
moonlight-ios - GameStream client for iOS/tvOS
android-file-manager
moonlight-qt - GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
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