OSCMotion VS ShaderMotion

Compare OSCMotion vs ShaderMotion and see what are their differences.

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • Onboard AI - ChatGPT with full context of any GitHub repo.
  • WorkOS - The modern API for authentication & user identity.
OSCMotion ShaderMotion
2 2
- -
- -
- -
- -
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OSCMotion

Posts with mentions or reviews of OSCMotion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-08.

ShaderMotion

Posts with mentions or reviews of ShaderMotion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-08.
  • How to transmit custom signal to vrchat world (AI guided 3d keypoints)
    5 projects | /r/VRchat | 8 Feb 2023
    This only works for your own avatar though. If you want to make something that is displayed in a single world you can look into ShaderMotion, which is a system to bring humanoid poses into VRC worlds. The data is sent via a video feed (as blinking pixels) and a shader then reads out those pixels and "animates" the model accordingly.

What are some alternatives?

When comparing OSCMotion and ShaderMotion you can also consider the following projects:

UNet - Network system for VRChat UDON

MotionBERT - [ICCV 2023] PyTorch Implementation of "MotionBERT: A Unified Perspective on Learning Human Motion Representations"

midi-websocket - Send midi through websockets