Nukkit VS PocketMine-MP

Compare Nukkit vs PocketMine-MP and see what are their differences.

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Nukkit PocketMine-MP
4 8
1,178 3,190
1.2% 0.6%
7.4 9.8
6 days ago 4 days ago
Java PHP
GNU General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Nukkit

Posts with mentions or reviews of Nukkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.

PocketMine-MP

Posts with mentions or reviews of PocketMine-MP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-17.
  • How to Create and Play On a Server in MCPE 0.7.6?
    1 project | /r/GoldenAgeMinecraft | 22 Jun 2023
    Oh no, my bad, back then there was a multiplayer server system. I can't find any file, but I found a github with a project that can be interesting for you: https://github.com/pmmp/PocketMine-MP/blob/stable/changelogs/1.3.md
  • it's happening!!!! damn rust programmers they are rewriting all the world in rust
    4 projects | /r/ProgrammerHumor | 17 Dec 2022
    PocketMine-MP is written in PHP
  • How can bedrock servers lime hive/mineplex have minigames and other bukkit like - features?
    2 projects | /r/admincraft | 23 Nov 2022
    Take a look at PMMP (Pocketmine) https://pmmp.io/ (Not the only option but quite popular) They provide custom plugins via PHP. https://poggit.pmmp.io/ - repository public plugins - several other sources exist just have to do some googling.
  • Unable to make a current bedrock server as minecraft download page only does BETA
    3 projects | /r/Minecraft | 28 May 2022
    I'm not the most well versed in Bedrock servers, but I think you could use something like Nukkit or PocketMine-MP for the mean time, as they should have 1.18.3 versions still up for download.
  • Bedrock is big brain
    1 project | /r/admincraft | 25 Apr 2022
    You better believe it! https://github.com/pmmp/PocketMine-MP
  • A framework to use async/await without fibers using generators
    2 projects | /r/PHP | 6 Mar 2022
    long answer: amp is a full framework including other context-specific components like event loops, web framework, etc. It is too bloated for the usual use case in our community (which is primarily phar plugins for PocketMine-MP). await-generator only provides the basic async executor (which dispatches the generator) plus a few basic context-agnostic synchronization primitives like async iterators, mutex and channels. It does not depend on any runtime (it does not even have a scheduler). furthermore, I am not a fan of the Promise/Generator split in amp, which increases the cognitive complexity of an API. btw, await-generator is not Promise/A+ compliant using the equivalent definitions, because a lack of runtime implies it is unable to satisfy 2.2.4 (execute subsequent operations with clear stack), i.e. exceptions thrown after yielding might end up generating enormous stack traces (await-generator has manual tail recursion optimization to mitigate this). You could always write a framework-specific function that takes in a generator and yields from it after the framework finishes the current stack though.
  • A minimal, offline PHAR file viewer webapp written in Rust (+ Rust library for the phar format)
    1 project | /r/PHP | 28 Dec 2021
    Not really. Just a proof of concept tbh. It's probably nice that you can view phar files on mobile when you really need it though. We have a community https://pmmp.io where all plugins are distributed as phar files, and people are struggling to try to "edit" phar files to modify source code all the time.
  • Minecraft bedrock server documentation
    2 projects | /r/Minecraft | 3 Sep 2021
    Is there any documentation on Minecraft bedrock server. How do Nukkit, PocketMine and potentially other server software figure out everything. Or is it just reverse engineering. If so, how can they update to new versions so quickly. All I could find was about addons and commands. (This) Or maybe someone's doing all the work on figuring out and sharing and all server developers just use it?

What are some alternatives?

When comparing Nukkit and PocketMine-MP you can also consider the following projects:

Geyser - A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.

Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

gomint - GoMint is a modern Minecraft Bedrock Edition server enabling you to make your visions come true

BedcoreProtect - BedcoreProtect is a fast, efficient, data logging and anti-griefing tool for PocketMine servers. Rollback and restore any amount of damage.

Azuriom - Azuriom is a complete open-source web solution for game servers. Enjoy dozens of extensions for endless possibilities. Already trusted by over 1,800 servers.

Project-4JD-UI - An Win10/Xbox Series Bedrock Edition resource pack with legacy console UI design.

py3minepi

Minecraft-Bedrock-Crack - Minecraft bedrock complete download of free

Minecraft_Server_Emulator - Minecraft Server Emulator

minecraft-pi-reborn - Official Mirror Of @TheBrokenRail's Minecraft: Pi Edition: Reborn.

await-generator - Write code in async/await style in PHP using generators.