NetObsBindings
samples
NetObsBindings | samples | |
---|---|---|
1 | 15 | |
17 | 3,225 | |
- | 1.2% | |
5.0 | 9.8 | |
about 1 month ago | 5 days ago | |
C# | C# | |
MIT License | Creative Commons Attribution 4.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NetObsBindings
-
How to embed .NET runtime?
The names will not be mangled for exported functions if you build with nativeaot and explicitly specify the function name (entrypoint in unmanagedcallersonly). For example, there is an example of how to do that to interop with OBS plug in model https://github.com/kostya9/NetObsBindings/blob/main/samples/SimplePlugin/ObsPlugin.cs
samples
-
The Rust Calling Convention We Deserve
What you may have been looking for is these:
- https://learn.microsoft.com/en-us/dotnet/core/deploying/nati...
- https://github.com/dotnet/samples/blob/main/core/nativeaot/N...
Mono has been a stable choice for embedding in game-script style scenarios, in particular, because of the ability to directly call its methods inside providing the caller honors the calling convention correctly, but it has been slowly becoming more of a liability as you are missing out on a lot of performance by not hosting CoreCLR instead, if that is the desired scenario.
For .dll/.so/.dylib's, it is easier and often better to just build a native library with naot instead (you can also produce a statically linkable binaries but it might have issues on e.g. macOS which has...not the most reliable linker that likes to take breaking changes).
-
extension system on dotnet
After I do my research, I found these examples on dotnet repo. It uses dll instead of apk which is fine, I can still download the extension dll and then load it. But it has restriction of only have one dll for each project and can't be uninstalled. As i said before, tachiyomi only define CSS selector in theme, and then generate apk for each website with its base URL, so there's no way to create project for each website. Is there a way to generate dll for each class that inherits class Parent?
- My SWE internship starts soon but I haven't coded in a year
-
How can I search so efficiently in very large plain text file?
A pointer: https://github.com/dotnet/samples/blob/main/csharp/parallel/ParallelGrep/Program.cs
- Is MS Word interop dead now on .NET core?
- How to embed .NET runtime?
-
[NET 7] NativeAOT-compiled static library is not exporting my managed functions for some reason.
Just a guess: do you need to set the SelfContained property, maybe? That's the only real difference I can see from the official sample: https://github.com/dotnet/samples/tree/main/core/nativeaot/NativeLibrary
-
Is anyone suing Windows Workflow Foundation?
It's really dead? They trying to resurrect it? They added C# and some new samples https://github.com/dotnet/samples/tree/main/framework/windows-workflow-foundation/application/HiringRequestProcess/CS
-
#JulyOT 08: .NET nanoFramework GPIO, I2C, SPI and other IO support
A comparison on how to reuse code and the differences between .NET IoT and .NET nanoFramework is available here.
-
How can i run a C# .NET dll inside a C++ application?
Here is sample code
What are some alternatives?
Snap - An easy to use tool to display currently playing song from a media player into a text-file.
Stanford.NLP for .NET - Stanford NLP for .NET
strem - A free and open source automation tool for streamers
Gradient-Samples - Samples for TensorFlow binding for .NET by Lost Tech
HitCounterManager - Free Hit Counter / Death Counter that is running in the background, so you can focus on your stream. No need to keep any windows open for a window capture any more. Initially designed for Dark Souls and similar games but supports any game.
RyzenMasterBindings - Unofficial Ryzen Master Bindings for C#
Jellyfin - The Free Software Media System
arcade - Tools that provide common build infrastructure for multiple .NET Foundation projects.
ChocolArm64 - A C# ARM64 emulator that works translating ARM code to CIL
CoreWCF - Main repository for the Core WCF project
injectAllTheThings
MSBuild - The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.