NeoGB-Printer
ESP32-HUB75-MatrixPanel-DMA
NeoGB-Printer | ESP32-HUB75-MatrixPanel-DMA | |
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4 | 13 | |
128 | 958 | |
- | - | |
5.8 | 8.3 | |
2 months ago | 16 days ago | |
C | C++ | |
GNU General Public License v3.0 only | MIT License |
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NeoGB-Printer
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Cat Printer
Most emulators are able to export a PNG that you could then print with something like this project! They don't support using a webcam with the ROM for the Game Boy Camera though.
If you buy the real thing, there are lots of projects for extracting and printing the pictures though.
This project implements a fake GB Printer that you can then access via WiFi to download the prints: https://github.com/zenaro147/NeoGB-Printer
This project I wrote a while ago allows you to use a printer very similar to the one in this submission as an actual Game Boy Printer, connected to an original Game Boy: https://github.com/iamjackg/esp32-phomemo-gameboy-printer
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The first open-source and fully standalone Game Boy Printer emulator.
Hack A Day article and GitHub link from the original post on /r/GameBoy for those interested in learning more.
ESP32-HUB75-MatrixPanel-DMA
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Diffuser for pixel matrix
I whipped up a quick ESPHome wrapper (as a custom component) for this library: https://github.com/mrfaptastic/ESP32-HUB75-MatrixPanel-DMA
- What would I need to make this with arduino?
- Cloud Based LED Matrix (HUB75) Display Controllers
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Taking over a Dead IoT Company
The ESP32 can handle a 64x64 HUB75 display pretty handily. Several of them, even. There’s a solid library out there [0] that just pumps pixels right from memory via the ESP32’s built-in DMA engine. Adafruit_GFX is the supported library for drawing primitives/text/bitmaps/etc., so you can re-use a lot of code that’s out there.
But let’s start with a simple, quick hit of dopamine: There’s a web-based installer [1] (it uses web serial, so Chrome is required) for a couple varieties of clock designed for a 64x64 HUB75 panel and an ESP32. $20 in parts from AliExpress if you already have a suitable 5V power supply.
To use that site, all you need is that aforementioned 5V power supply—4A or more recommended, 10A if you’re planning to drive a full panel of pixels on an outdoor panel at full brightness—a 64x64 HUB75 matrix panel, and an ESP32. Everything except power is run directly to the ESP32. Many panels even come with a 16-pin female IDC connector for the panel, with individual DuPont-style female connectors at the other end that you can just slip over the pins on the ESP32.
The source code for each clock (repo is linked from the web page) is a great starting point for making your own versions.
The panels, as others have mentioned, are shockingly cheap from the usual sources like eBay [2] or AliExpress (search for “HUB75 panel” or “p3 64x64”), but even those in a hurry can get a 64x64 panel for under $40 from Amazon [3].
[0]: https://github.com/mrfaptastic/ESP32-HUB75-MatrixPanel-DMA
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Just finished this rebuild from original to ESP32
I'm about to share the whole project documentation in german. I used ESP32-HUB75-MatrixPanel-DMA with additional 74HC245 to shift the levels up from 3.3 to 5v (as there is a 2m flat cable running through the frame to the display). The Library is based of Adafruit GFX, for which you can find plenty of examples. If you don't want blanking, use two buffers or partially repaint (for the text and image animation I added black filled boxes on each redraw before painting the new position/text). The ESP32 has just enough pins to power the basic functions, but I'm about to order a new PCB with a portexpander, which frees some pins and allows for blinking buttons. Will add a DFPlayer Mini as well, as soon my customer decided, which MP3 files he wants.
- Tidbyt hardware display device: a review
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how do i connect this panel to my esp32/breadboard? cant find any videos online i want to run a pxmatrix library
will this work? , also im very new to this space but very willing to learn . so far all i have is the freenove starterkit that came with an esp32 because the first one i got from aliexpress wasn't showing up in arduino IDE, but i have a feeling it just wasn't configured properly.
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Read gif from sd card, display on Wa2812B matrix. Difficult to find examples.
Here's some sample code that does exactly that this is a "HUB75" board, but it looks like a HUB75 is just an ESP32 with an LED matrix attached. The code should work fine for you so long as you change the number of LEDs, and the pin out.
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animated gifs in circuitpython
unless someone can help me fix the Arduino Code...
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Working on a DMD that displays GIFS, what do you think?
See: https://github.com/mrfaptastic/ESP32-HUB75-MatrixPanel-I2S-DMA#panels-supported
What are some alternatives?
peripage-A6-bluetooth - Directly printing on a Peripage A6 thermal printer via Bluetooth
stm32-usart-uart-dma-rx-tx - STM32 examples for USART using DMA for efficient RX and TX transmission
wifi-gbp-emulator - A GameBoy printer emulator which provides the received data over a wifi-connection.
ESP_Python_Serial - A tutorial on how to make an ESP and a Python script (running on PC or a RPi) communicate via Serial and do useful stuff while communicating
gbemu - A Gameboy emulator in modern C++
ESP32-HUB75-MatrixPanel-I2S-D
arduino-audio-tools - Arduino Audio Tools (a powerful Audio library not only for Arduino)
dmdclock
Gameboy-Camera-Flashcart - Available on PCBWay!
MatrixFireFast - A fire simulation for LED matrix displays on Arduino/ESP8266/ESP32 using the FastLED library.
The-Arduino-SD-Game-Boy-Printer - Print everything you want with your Game Boy Printer !
firmware