MultiPaper
MineCase
MultiPaper | MineCase | |
---|---|---|
19 | 2 | |
1,127 | 750 | |
2.4% | 0.0% | |
8.4 | 0.0 | |
8 days ago | over 1 year ago | |
Java | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MultiPaper
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Highly scalable Minecraft cluster
For more information on the individual config files, see MultiPaper.
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Breaking the Limits: How Folia Made 1k Player Minecraft Server a Reality
According to the making of video of this, they are using Multipaper: https://github.com/MultiPaper/MultiPaper
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The future of Kubernetes? 5 trends from Kubecon!
MultiPaper aims to address that through some complex, hopefully seamless, sharding behavior
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Thousands of players on 1 server
Just a quick correction, Mammoth is no longer maintained. You should look into MultiPaper instead https://github.com/MultiPaper/MultiPaper if you want to achieve the same!
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What is THE BEST Performance fork of paper 1.19?
I don't think you need to go anywhere above purpur if you want any sort of stability. You need to use MultiPaper at this point.
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Is 48GB enough
That project is not maintained anymore. They moved to MultiPaper https://github.com/MultiPaper/MultiPaper
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Multiple Servers for one Server?š
Like the other persons say, as i understand your question, it isnt bungeecord. What youre looking for is something like multipaper. Its different servers connecting and sharing resources for a single minecraft world. I dont know much about it, since i asked this question myself a while ago and havent used it. Im pretty sure there is a lot of bugs with it, so it may not be a good idea. Still worth a try i guess :)
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Would it be possible to use 2 machines on 1 server for extra power?
You might be able to do it with MultiPaper. Iām not sure how well it would work however.
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is server meshing possible to do with Minecraft?
MultiPaper: https://github.com/MultiPaper/MultiPaper
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Homelab Kubernetes demo
I was aware of Bungeecord actually, but after some more searching I found these: - CloudNetV3 - MultiPaper
MineCase
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The server software iceberg
Found it https://github.com/dotnetGame/MineCase
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Can you host 1 minecraft server on 2 machines?
Bro, when you have 1 service one more than 1 machine it's called distributed or decentralized Using those words together with "minecraft server" you can find everything about this I don't know which project is the best, but there are many projects github I think it's an amazing idea to have a distributed server, or even a game I will read about this later, it's a very good topic Here are some links to github: https://github.com/dotnetGame/MineCase https://github.com/mappum/redstone It's exactly what you want
What are some alternatives?
Magma-1.16.x - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API (Cauldron for 1.16)
Rarismas-Server-Manager - Simple, Clean, Lightweight. RSM, Making hosting easier for everyone.
mammoth - Scale a single world horizontally across multiple Minecraft servers.
nbt-studio - An up-to-date NBT viewer and editor with lots of new features
Arclight - A Bukkit(1.19/1.20) server implementation on Forge using Mixin. ā” ā”ā”ā”ā”
Orleans.SyncWork - This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.
AMP - Issue tracking and documentation for AMP
Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts
atkinson-hyperlegible
BedrockManagementService - A multiple host, multiple server, Minecraft bedrock server management service and GUI manager.
homelab - Fully automated homelab from empty disk to running services with a single command.
Orleans - Cloud Native application framework for .NET