MultiLoader-Template
A template for a Forge + Fabric project setup using a Common source set. (by jaredlll08)
incorporeal-3
1.18/🔜1.19 Botania addon (by quat1024)
MultiLoader-Template | incorporeal-3 | |
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7 | 3 | |
309 | 3 | |
- | - | |
7.4 | 0.0 | |
4 days ago | over 1 year ago | |
Java | Java | |
Creative Commons Zero v1.0 Universal | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MultiLoader-Template
Posts with mentions or reviews of MultiLoader-Template.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-06.
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I would like to attempt making a mod
The two main ways I know of are "Multiloader-Template style" and "using Architectury-Loom". Archloom is a big Gradle plugin that tries to do everything for you, multiloader-template is less of a software package and more of a code style. I'm not familiar with archloom but i've written a bunch of mods with the multiloader-template style.
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My new mod, Gourds Fix, adding horizontal placement for pumpkins and melons, is out!
This mod wouldn't be possible without Statement Library, which does all the heavy lifting (that said, it is required on both server and client). Also thanks to Jaredlll08 and Darkhax for creating Multiloader Template!
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Forge or Fabric, from a mod developing perspective?
As a developer I want as many players to enjoy my work as possible, that's why I prefer both and have worked on tools to make it easier for developers to release for both.
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Making a mod in 2022, which should I use after all, Fabric or Forge
Regardless of what you choose, If you do want to support both down the line there is a template by Darkhax, jaredlll08 and a few others which makes compiling for both easier by having a common source https://github.com/jaredlll08/MultiLoader-Template
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This guy on curse forge must've joined a cult or something, mod is simple unbreakable tools
It's the end of the world as we know it.
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The WIP story of refactoring JEI into a multi-project
You can clone https://github.com/jaredlll08/MultiLoader-Template and see how it works, I know that ForgeGradle fixed a bug they had with multiproject configurations, but I'm not sure if any of the other problems are solved.
incorporeal-3
Posts with mentions or reviews of incorporeal-3.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-22.
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The WIP story of refactoring JEI into a multi-project
How's the performance? I'm making a medium-sized multiloader content mod with some kotlin buildscripts (this) for the same reason, i just have no fucking jdea what to type unless i get some guidance, and performance when editing the buildscript is absolutely awful. Indexing also tends to freeze the IDE for a good 10-15 seconds (probably because there are three minecrafts), etc.
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Blog Post: Self Modifying Code
i want to generate an in-game documentation book
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Which is better for beginner devs, Forge or Fabric?
i am writing the same mod for both loaders.
What are some alternatives?
When comparing MultiLoader-Template and incorporeal-3 you can also consider the following projects:
fabric-loader - Fabric's mostly-version-independent mod loader.
fabric-loom - Gradle build system plugin used to automate the setup of a minecraft mod development environment.
architectury-api - An intermediary api aimed at easing development of multiplatform mods.
ForestryMC - Source code for Forestry (Minecraft mod).
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
ungrammar
JustEnoughItems - Item and Recipe viewing mod for Minecraft
Android-Jigsaw-Puzzle - Android app that allows you to draw anything and turn it into a jigsaw puzzle.
rfcs - RFCs for changes to Rust
MultiLoader-Template vs fabric-loader
incorporeal-3 vs fabric-loom
MultiLoader-Template vs architectury-api
incorporeal-3 vs ForestryMC
MultiLoader-Template vs fabric-loom
incorporeal-3 vs fabric-loader
MultiLoader-Template vs MinecraftForge
incorporeal-3 vs ungrammar
MultiLoader-Template vs JustEnoughItems
incorporeal-3 vs Android-Jigsaw-Puzzle
MultiLoader-Template vs ForestryMC
incorporeal-3 vs rfcs