MultiLoader-Template
HexMod
MultiLoader-Template | HexMod | |
---|---|---|
7 | 5 | |
297 | 90 | |
- | - | |
7.4 | 9.4 | |
10 days ago | 11 days ago | |
Java | Java | |
Creative Commons Zero v1.0 Universal | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MultiLoader-Template
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I would like to attempt making a mod
The two main ways I know of are "Multiloader-Template style" and "using Architectury-Loom". Archloom is a big Gradle plugin that tries to do everything for you, multiloader-template is less of a software package and more of a code style. I'm not familiar with archloom but i've written a bunch of mods with the multiloader-template style.
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My new mod, Gourds Fix, adding horizontal placement for pumpkins and melons, is out!
This mod wouldn't be possible without Statement Library, which does all the heavy lifting (that said, it is required on both server and client). Also thanks to Jaredlll08 and Darkhax for creating Multiloader Template!
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Forge or Fabric, from a mod developing perspective?
As a developer I want as many players to enjoy my work as possible, that's why I prefer both and have worked on tools to make it easier for developers to release for both.
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Making a mod in 2022, which should I use after all, Fabric or Forge
Regardless of what you choose, If you do want to support both down the line there is a template by Darkhax, jaredlll08 and a few others which makes compiling for both easier by having a common source https://github.com/jaredlll08/MultiLoader-Template
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This guy on curse forge must've joined a cult or something, mod is simple unbreakable tools
It's the end of the world as we know it.
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The WIP story of refactoring JEI into a multi-project
You can clone https://github.com/jaredlll08/MultiLoader-Template and see how it works, I know that ForgeGradle fixed a bug they had with multiproject configurations, but I'm not sure if any of the other problems are solved.
HexMod
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I would like to attempt making a mod
Probably possible but I would not recommend it. Hexcasting does this, somehow, but you'll notice the mod is only about 25% Kotlin at this point
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What's up with mod documentation on Discord servers?
For some mods (like Hex Casting), I've had good luck tracking down their github repository. The one for Hex Casting (https://github.com/gamma-delta/HexMod) links to its online documentation at:: https://gamma-delta.github.io/HexMod/
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Why users should care about QuiltMC?
Fabric's dependency situation is broken, in some pretty bad ways. It was a good idea! If everyone used jar-in-jar resolution, it'd have solved a lot of problems. But you don't, and the economics of CurseForge make it very unlikely that it'll ever even be possible. Not every player will want Quilt's proposed library resolution auto-download, but it'll be very convenient to most players, and for everyone else it'll be better than getting a random runtime crash with zero useful details.
- Hex Casting fan animation
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Presenting Hex! A powerful new magic mod inspired by Psi.
For now, you can check out the source code on Github. I'll post the Curseforge link here when it gets approved!
What are some alternatives?
fabric-loader - Fabric's mostly-version-independent mod loader.
architectury-loom - A Gradle plugin to setup environments for Fabric, Forge, NeoForge and Quilt modding.
architectury-api - An intermediary api aimed at easing development of multiplatform mods.
Botania - A tech mod for Minecraft themed around the magic of nature and plant life.
fabric-loom - Gradle build system plugin used to automate the setup of a minecraft mod development environment.
minivan - Bare-minimum Gradle plugin for vanilla Minecraft
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
Applied-Energistics-2 - A Minecraft Mod about Matter, Energy and using them to conquer the world..
JustEnoughItems - Item and Recipe viewing mod for Minecraft
fabric - Essential hooks for modding with Fabric.
ForestryMC - Source code for Forestry (Minecraft mod).
AutoThirdPerson - "Tiny" Minecraft mod to put you in third person when you ride a minecart or whatever.