MultiLoader-Template
ForgeAutoRenamingTool
MultiLoader-Template | ForgeAutoRenamingTool | |
---|---|---|
7 | 1 | |
297 | 7 | |
- | - | |
7.4 | 4.9 | |
10 days ago | 17 days ago | |
Java | Java | |
Creative Commons Zero v1.0 Universal | GNU Lesser General Public License v3.0 only |
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MultiLoader-Template
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I would like to attempt making a mod
The two main ways I know of are "Multiloader-Template style" and "using Architectury-Loom". Archloom is a big Gradle plugin that tries to do everything for you, multiloader-template is less of a software package and more of a code style. I'm not familiar with archloom but i've written a bunch of mods with the multiloader-template style.
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My new mod, Gourds Fix, adding horizontal placement for pumpkins and melons, is out!
This mod wouldn't be possible without Statement Library, which does all the heavy lifting (that said, it is required on both server and client). Also thanks to Jaredlll08 and Darkhax for creating Multiloader Template!
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Forge or Fabric, from a mod developing perspective?
As a developer I want as many players to enjoy my work as possible, that's why I prefer both and have worked on tools to make it easier for developers to release for both.
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Making a mod in 2022, which should I use after all, Fabric or Forge
Regardless of what you choose, If you do want to support both down the line there is a template by Darkhax, jaredlll08 and a few others which makes compiling for both easier by having a common source https://github.com/jaredlll08/MultiLoader-Template
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This guy on curse forge must've joined a cult or something, mod is simple unbreakable tools
It's the end of the world as we know it.
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The WIP story of refactoring JEI into a multi-project
You can clone https://github.com/jaredlll08/MultiLoader-Template and see how it works, I know that ForgeGradle fixed a bug they had with multiproject configurations, but I'm not sure if any of the other problems are solved.
ForgeAutoRenamingTool
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The WIP story of refactoring JEI into a multi-project
Deleting everything cached by Gradle on my computer and starting over fixed the error, but I contributed some improvements to make the error messages make more sense for people in the future: https://github.com/MinecraftForge/ForgeAutoRenamingTool/pull/16 https://github.com/MinecraftForge/MinecraftForge/pull/8515
What are some alternatives?
fabric-loader - Fabric's mostly-version-independent mod loader.
architectury-api - An intermediary api aimed at easing development of multiplatform mods.
fabric-loom - Gradle build system plugin used to automate the setup of a minecraft mod development environment.
ForestryMC - Source code for Forestry (Minecraft mod).
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
incorporeal-3 - 1.18/🔜1.19 Botania addon
JustEnoughItems - Item and Recipe viewing mod for Minecraft
ForgeGradle - Minecraft mod development framework used by Forge and FML for the gradle build system
pollen - ⚙️ Library for all Moonflower mods. Adds bridges for Fabric and Forge using Architectury along with utilities such as our Pinwheel bedrock animation API.