MultiLoader-Template
AutoThirdPerson
MultiLoader-Template | AutoThirdPerson | |
---|---|---|
7 | 3 | |
297 | 5 | |
- | - | |
7.4 | 5.3 | |
10 days ago | 26 days ago | |
Java | Java | |
Creative Commons Zero v1.0 Universal | - |
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MultiLoader-Template
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I would like to attempt making a mod
The two main ways I know of are "Multiloader-Template style" and "using Architectury-Loom". Archloom is a big Gradle plugin that tries to do everything for you, multiloader-template is less of a software package and more of a code style. I'm not familiar with archloom but i've written a bunch of mods with the multiloader-template style.
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My new mod, Gourds Fix, adding horizontal placement for pumpkins and melons, is out!
This mod wouldn't be possible without Statement Library, which does all the heavy lifting (that said, it is required on both server and client). Also thanks to Jaredlll08 and Darkhax for creating Multiloader Template!
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Forge or Fabric, from a mod developing perspective?
As a developer I want as many players to enjoy my work as possible, that's why I prefer both and have worked on tools to make it easier for developers to release for both.
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Making a mod in 2022, which should I use after all, Fabric or Forge
Regardless of what you choose, If you do want to support both down the line there is a template by Darkhax, jaredlll08 and a few others which makes compiling for both easier by having a common source https://github.com/jaredlll08/MultiLoader-Template
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This guy on curse forge must've joined a cult or something, mod is simple unbreakable tools
It's the end of the world as we know it.
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The WIP story of refactoring JEI into a multi-project
You can clone https://github.com/jaredlll08/MultiLoader-Template and see how it works, I know that ForgeGradle fixed a bug they had with multiproject configurations, but I'm not sure if any of the other problems are solved.
AutoThirdPerson
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I would like to attempt making a mod
To expand this to multi-loader and multi-version - the way I've been doing it is to add a "core" subproject that doesn't have any external dependencies, then instead of having xplat and forge subprojects you have xplat-1.19.4 and forge-1.19.4 subprojects. Here's one of my mods using this technique, here's another.
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Auto Third Person version 2 available for Forge 1.4.7, Forge 1.7.10, Forge 1.12.2, Fabric 1.16.5, Forge 1.16.5, Fabric 1.17.1, Forge 1.17.1, Fabric 1.18.2, Forge 1.18.2, Fabric 1.19.2, Forge 1.19.2, Fabric 1.19.4, and Forge 1.19.4 (help me)
Hiya, just a quick post to mention that my mod that used to be a simple mod written in a couple days using 1 class for 1.12.2 is now a terrifyingly complex mod written over the period of a couple months using 50+ classes for Forge 1.4.7, Forge 1.7.10, Forge 1.12.2, Fabric 1.16.5, Forge 1.16.5, Fabric 1.17.1, Forge 1.17.1, Fabric 1.18.2, Forge 1.18.2, Fabric 1.19.2, Forge 1.19.2, Fabric 1.19.4, and Forge 1.19.4, and I ended up needing to write/maintain not one but two custom pieces of tooling to get everything working. But it's finally pretty much in a publishable state and I hope you enjoy it.
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my mods Crowmap, Auto Third Person, Rebind Narrator, Carved Melons, and Dazzle 2 updated to 1.17
Auto Third Person is a highly configurable mod that puts the camera in third-person automatically when you perform certain actions, like entering a boat, swimming, or flying elytra: modrinth, curseforge, github
What are some alternatives?
fabric-loader - Fabric's mostly-version-independent mod loader.
carvemelon - Carved Melons for your 1.14s and 1.15s.
architectury-api - An intermediary api aimed at easing development of multiplatform mods.
Crowmap - Makes maps update when you're not holding them, simple as that lol
fabric-loom - Gradle build system plugin used to automate the setup of a minecraft mod development environment.
HexMod - Minecraft mod about drawing spells
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
VanillaGradle - A toolchain for Minecraft: Java Edition that builds a workspace to interact with the game using the official mappings provided to the public by Mojang Studios.
JustEnoughItems - Item and Recipe viewing mod for Minecraft
minivan - Bare-minimum Gradle plugin for vanilla Minecraft
ForestryMC - Source code for Forestry (Minecraft mod).
Botania - A tech mod for Minecraft themed around the magic of nature and plant life.