MonikAI VS fluid-behavior-tree

Compare MonikAI vs fluid-behavior-tree and see what are their differences.

MonikAI

Monika from DDLC keeping you company on your desktop! (by PiMaker)

fluid-behavior-tree

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern. (by ashblue)
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MonikAI fluid-behavior-tree
5 3
84 881
- -
0.0 3.0
over 1 year ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MonikAI

Posts with mentions or reviews of MonikAI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-21.

fluid-behavior-tree

Posts with mentions or reviews of fluid-behavior-tree. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing MonikAI and fluid-behavior-tree you can also consider the following projects:

DDLCModTemplate2.0 - A new template for producing DDLC mods that adhere to Team Salvato's guidelines based off DDLC itself.

Zenject - Dependency Injection Framework for Unity3D

ai-series-part-14 - Project corresponding to AI Series Part 14 where we implement Baking NavMesh at Runtime around the Player, instead of baking on the entire scene

MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

ReGoap - Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples

unity-hierarchy-folders - Specialized folder objects for Unity Hierarchy.

StableSwarmUI - StableSwarmUI, A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

UnityMeshSimplifier - Mesh simplification for Unity.

unity-google-drive - Google Drive SDK for Unity game engine