MobileUO VS observable-state-tree

Compare MobileUO vs observable-state-tree and see what are their differences.

MobileUO

MobileUO - the first mobile client for Ultima Online! (by VoxelBoy)

observable-state-tree

An observable state tree is a normal object except that listeners can be bound to any subtree of the state tree. (by mfbx9da4)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
MobileUO observable-state-tree
3 3
167 7
- -
5.4 1.8
2 months ago over 3 years ago
C# TypeScript
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MobileUO

Posts with mentions or reviews of MobileUO. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-09.
  • help
    1 project | /r/ultimaonline | 28 Mar 2023
    Yes, you can use the MobileUO client.
  • The future of UO
    1 project | /r/ultimaonline | 21 Sep 2022
    Yep, there is MobileUO so you can play it on iOS and Android devices: https://github.com/voxelboy/mobileuo
  • Ask HN: Show me your Half Baked project
    154 projects | news.ycombinator.com | 9 Jan 2021
    MobileUO: https://github.com/voxelboy/mobileuo/

    I ported Ultima Online to Android and iOS devices. It's a really old MMO at this point but still has a niche following. New community shards are still popping up and some of them (such as UO Outlands) have high populations.

    I opened up a Patreon for the project in hopes that the community and the shard owners would support me enough to keep working on it but I never got past 100 euros per month in pledges. The app does have a stable userbase of around 1000 users though.

    Even though it wasn't a financial success by any measure, I'm really proud to have brought my childhood favourite game to new platforms.

observable-state-tree

Posts with mentions or reviews of observable-state-tree. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-09.

What are some alternatives?

When comparing MobileUO and observable-state-tree you can also consider the following projects:

ServUO - An Ultima Online server emulator written in C# .NET

learn-anything.xyz - Organize world's knowledge, explore connections and curate learning paths

razor - Compiler and tooling experience for Razor ASP.NET Core apps in Visual Studio, Visual Studio for Mac, and VS Code.

ping-heatmap - A tool for displaying subsecond offset heatmaps of ICMP ping latency

Razor - Razor is a free tool designed to help with simple tasks while playing Ultima Online.

pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly

RuntimeGeneratedFunctions.jl - Functions generated at runtime without world-age issues or overhead

ws-monitoring - A simple & lightweight realtime monitoring web UI + server in Node.js

json-tail

ultima_online_mods - art mods in ultima online

tinyjam - A radically simple, zero-configuration static site generator in JavaScript