MarrowSDK VS Custom-RenderPipelineCore

Compare MarrowSDK vs Custom-RenderPipelineCore and see what are their differences.

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MarrowSDK Custom-RenderPipelineCore
46 2
292 10
3.4% -
10.0 4.4
over 1 year ago 17 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MarrowSDK

Posts with mentions or reviews of MarrowSDK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-29.

Custom-RenderPipelineCore

Posts with mentions or reviews of Custom-RenderPipelineCore. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-04.
  • Unity help regarding marrow sdk
    1 project | /r/StressLevelZero | 7 Oct 2022
    I have been trying for 1 hour to add the three packages necessary to upload a custom avatar and every time it says [Package Manager Window] Cannot perform upm operation: Unable to add package [https://github.com/StressLevelZero/Custom-RenderPipelineCore]:
  • git sdk not working
    3 projects | /r/BONELAB | 4 Oct 2022

What are some alternatives?

When comparing MarrowSDK and Custom-RenderPipelineCore you can also consider the following projects:

Custom-URP