MarksEnclosureHelper
pov2mesh
MarksEnclosureHelper | pov2mesh | |
---|---|---|
3 | 3 | |
67 | 26 | |
- | - | |
0.0 | 10.0 | |
about 1 year ago | over 7 years ago | |
OpenSCAD | POV-Ray SDL | |
GNU General Public License v3.0 only | - |
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MarksEnclosureHelper
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How do I become a 3D printer power user? (the which CAD question)
I've been effective with OpenSCAD and FreeCAD.
OpenSCAD is good for enclosures: https://github.com/sbambach/MarksEnclosureHelper
and mechanical systems: https://github.com/prusa3d/Original-Prusa-i3
Don't think of it as a programming language; that will hurt you. Think of it as a specification language. That helped me.
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Show HN: Dslcad a programming language and interpreter for building 3D models
there should be a support group. "Show me where OpenSCAD hurt you".
I wrote this: https://github.com/sbambach/MarksEnclosureHelper
I share your pain
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Ask HN: What was your first open source contribution?
I did some early documentation of the Linux advanced networking capabilities when they came out in 2.2; it was widely cited for a while. I couldn't grow it effectively and others supplanted it reasonably quickly. [1]
I don't work easily with others so I tend to publish projects in hope they're useful enough for others, then never revisit or update them. My python arrays / mmap slicer module [2] got into FreeBSD ports for several years and I was told was used in some of the early dedicated media player things.
Source available that I can point to would be my OpenSCAD box script [3], which some kind soul has taken on after I left it.
These contributions are not much to compare to the value, and joy, that has been given to me by others in the form of their freely shared work; but I hope that by contributing in the same spirit that I have done my part to help improve the world, as well as sharing my joy in geeking out over stuff others may not care about.
[1] https://web.archive.org/web/20030601115204/http://www.snafu....
[2] https://web.archive.org/web/20030317074418/http://snafu.free...
[3] https://github.com/sbambach/MarksEnclosureHelper
pov2mesh
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Show HN: Dslcad a programming language and interpreter for building 3D models
The link [0] literally says:
> #pov2mesh A Set of Macros in POV-Ray Language to Convert a POV-Ray to a Triangle Mesh
I never said it was a mesh editor or CAD tool or anything else except that it would need an internal representation of volumes and surfaces in a scene, and that the OP linked to a tool that generated a triangle mesh from this info.
[0] https://github.com/cyborg5/pov2mesh
What are some alternatives?
gcodepreview - OpenSCAD library for moving a tool in lines and arcs so as to model how a part would be cut using G-Code.
CascadeStudio - A Full Live-Scripted CAD Kernel in the Browser
dslcad - DSLCad is a programming language & interpreter for building 3D models.
fornjot - Early-stage b-rep CAD kernel, written in the Rust programming language.
ShapeScript - The ShapeScript 3D modeling app for macOS and iOS
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native