Makelangelo-software
shapedrawer
Makelangelo-software | shapedrawer | |
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8 | 1 | |
336 | 179 | |
0.0% | - | |
8.3 | 0.0 | |
9 days ago | about 2 months ago | |
Java | Java | |
GNU General Public License v3.0 only | MIT License |
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Makelangelo-software
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Which version of Processing should I learn if I want to plot my images with an Axidraw plotter?
I have made and exported SVGs from turtletoy. I've also written some SVG export stuff in Makelangelo software.
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Generate Gcode form complex SVG
Makelangelo software loads a lot of SVG and can output Gcode for plotters. Try the latest nightly build: https://github.com/MarginallyClever/Makelangelo-software/releases/tag/Nightly
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What tools / environment do you use for robot control UIs?
I use Java with IntelliJ. I used it for Makelangelo Software and I used it for Robot Overlord. I like that it's cross platform and I love how comfortable I am with the language. Technology is fast and people are slow... I've been doing this since before ROS/Unity. To switch now sounds painful. Still... I'm trying to learn Unity and it has some fun features.
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Is there an easier way to debug ServiceLoader?
...a 3rd party which uses the library to describe an implementation of the service: https://github.com/MarginallyClever/Makelangelo-software
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Community projects/collaboration?
doh, forgot to link: https://github.com/MarginallyClever/Robot-Overlord-App/ is the big one I want to collab with others. https://github.com/marginallyclever/makelangelo-software/ for plotters is already taking off and doesn't need me to push it out of the nest any more.
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Upgraded my project from java 8 to 15, now JVM won't connect and I get module errors.
My project is https://github.com/marginallyclever/makelangelo-software/ . Full install steps in the README.
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Moving project from java 8 to 15, now I get findException with an strange module name. why?
I have two projects that I've been moving from java 8 to java 15. The first, https://github.com/marginallyclever/makelangelo-software/, has moved with minimal fuss. The second, https://github.com/marginallyclever/Robot-overlord-app, set up in the same way (maven) with as few changes in structure as possible... won't debug. The exact error is
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Is there a way to generate plotter art?
Oh, I like this guy. https://github.com/MarginallyClever/Makelangelo-software
shapedrawer
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ShapeRenderer and SpriteBatch used together affects SpriteBatch drawing
This might be the solution you are looking for. I've used it in one of my projects and liked the results.
What are some alternatives?
processing - Source code for the Processing Core and Development Environment (PDE)
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Arduino - Arduino IDE 1.x
HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
Robot-Overlord-App - Simulation and control software for robots
Farstar-2 - A sci-fi collectible card game (rework of a previous project). Alpha release. Written in Java with LibGDX OpenGL framework.
Arduino-Plotter - A simple Arduino-based DIY plotter using servo and stepper motors.
bpmn-layout-generators - Tools for generating missing BPMNDiagram elements in BPMN files
truchetTiles - Masked and Weighted Truchet Tiles in Processing
lightblocks - Falling Lightblocks. Falling block game for Android (Mobile and TV), iOS, Web browsers. Works on desktops, too.
NodeGraphCore - Core elements for Data flow programming
OpenCiv - An open source civilization-like game made for the web browser.