MXParallaxHeader
GIFRefreshControl
MXParallaxHeader | GIFRefreshControl | |
---|---|---|
- | - | |
1,722 | 161 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 5 years ago | |
Objective-C | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MXParallaxHeader
We haven't tracked posts mentioning MXParallaxHeader yet.
Tracking mentions began in Dec 2020.
GIFRefreshControl
We haven't tracked posts mentioning GIFRefreshControl yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
XLPagerTabStrip - Android PagerTabStrip for iOS.
MJRefresh - An easy way to use pull-to-refresh.
Material - A UI/UX framework for creating beautiful applications.
SVPullToRefresh - Give pull-to-refresh & infinite scrolling to any UIScrollView with 1 line of code.
SurfingRefreshControl - Customizable pull-to-refresh control,written in pure Swift.
MTCircularSlider - A feature-rich circular slider control written in Swift.
PagingMenuController
PullToRefreshCoreText - PullToRefresh extension for all UIScrollView type classes with animated text drawing style
KMNavigationBarTransition - A drop-in universal library helps you to manage the navigation bar styles and makes transition animations smooth between different navigation bar styles while pushing or popping a view controller for all orientations. And you don't need to write any line of code for it, it all happens automatically.
mntpulltoreact - One gesture, many actions. An evolution of Pull to Refresh.
PNChart-Swift - A simple and beautiful chart lib used in Piner and CoinsMan for iOS(https://github.com/kevinzhow/PNChart) Swift Implementation
BreakOutToRefresh - Play BreakOut while loading - A playable pull to refresh view using SpriteKit