MOOS
Aura-Operating-System
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MOOS | Aura-Operating-System | |
---|---|---|
11 | 1 | |
1,009 | 238 | |
- | 2.1% | |
4.1 | 9.6 | |
7 days ago | about 1 month ago | |
C# | C# | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MOOS
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Building a bare-metal bootable game for Raspberry Pi in C#
https://github.com/nifanfa/MOOS
I ran across this link-hopping through GitHub repos after reading the article. Might be what you were hoping for.
- MOOS: C# OS using .NET7 AOT compilation
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New UI for my C# operating system MOOS
see https://github.com/nifanfa/MOOS/tree/main/CosmosCompatible
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Welcome to Moos!
damn copy of that https://github.com/nifanfa/MOOS/blob/main/README.md
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Running Doom on my C# OS(Doomgeneric)
you can find the source of my os here https://github.com/nifanfa/MOOS
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Great answer
https://github.com/nifanfa/moos , C# os
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My os written in c#
But to write an actual C# kernel, you need a glue layer in another language because there's no way to express certain things, even with NativeAOT. The OP has this glue layer at https://github.com/nifanfa/MOOS/tree/master/NativeLib
- Soon, I will program a whole OS with Python
Aura-Operating-System
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Is C# a good programming language for kernel development?
An example of what can be done using Cosmos: https://github.com/aura-systems/Aura-Operating-System
What are some alternatives?
SeeSharpSnake - Self-contained C# game in 8 kB
Cosmos - Cosmos is an operating system "construction kit". Build your own OS using managed languages such as C#, VB.NET, and more!
Peregrine - A blazing fast language for the blazing fast world(WIP)
.NET application-server - Application Server
VTIL-Core - Virtual-machine Translation Intermediate Language
LiteNetLib - Lite reliable UDP library for Mono and .NET
TomatOS - An experimental dotnet based kernel
zenos - Zenos is a work in progress 64-bit operating system written in C# and x86-64 assembly.
zerosharp - Demo of the potential of C# for systems programming with the .NET native ahead-of-time compilation technology.
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Objenesis - Okay, it's pretty easy to instantiate objects in Java through standard reflection. However there are many cases where you need to go beyond what reflection provides. For example, if there's no public constructor, you want to bypass the constructor code, or set final fields. There are numerous clever (but fiddly) approaches to getting around this and this library provides a simple way to get at them. You will find the official site here.
BlindEye.XInput - A managed and feature-rich wrapper over the unmanaged XInput API.