SpaceShooter
By M-Quinn
DesignPatterns
By M-Quinn
Our great sponsors
SpaceShooter | DesignPatterns | |
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11 | 1 | |
0 | 0 | |
- | - | |
10.0 | 10.0 | |
over 1 year ago | over 1 year ago | |
ShaderLab | C# | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SpaceShooter
Posts with mentions or reviews of SpaceShooter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-27.
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An interesting pattern
Event Manager
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Audio Managers, what do you use?
the sound effects manager
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what are some open Unity projects on github that rookies can follow?
(Finished 2D project) https://github.com/M-Quinn/SpaceShooter
- Is it possible for scripts that only exist on prefabs to communicate with eachother?
- Pause menu (how to script "hit escape to open the pause menu" using the new input system)
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Structuring scripts and game objects?
If you want an example of a project I've created previously, https://github.com/M-Quinn/SpaceShooter feel free to clone and dig through the code, there are art dependencies that aren't included for copyright reasons.
- Need help with setting Highscore text
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Re-Using Scenes Between Game Modes?
Nope that's pretty much what I did in my last project https://github.com/M-Quinn/SpaceShooter/blob/main/Assets/Scripts/Managers/GameManager.cs
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how can I add sounds effects to the day/night cycle
You play the sound through code, you need to get a reference to the AudioSource component and the AudioClip file. This is an abbreviated example from my github. https://github.com/M-Quinn/SpaceShooter/blob/main/Assets/Scripts/Audio/BackgroundMusic.cs
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Help with first project
I have a score system in my public repo project but it uses delegates which may seem like magic. https://github.com/M-Quinn/SpaceShooter/blob/main/Assets/Scripts/Score.cs
DesignPatterns
Posts with mentions or reviews of DesignPatterns.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-27.
-
what are some open Unity projects on github that rookies can follow?
(Ongoing examples of Design Patterns) https://github.com/M-Quinn/DesignPatterns
What are some alternatives?
When comparing SpaceShooter and DesignPatterns you can also consider the following projects:
FiniteStateMachine