Ludere
OkHttp
Ludere | OkHttp | |
---|---|---|
2 | 43 | |
30 | 45,318 | |
- | 0.3% | |
0.0 | 9.5 | |
almost 2 years ago | 7 days ago | |
Kotlin | Kotlin | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Ludere
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Need some help using this Ludere thing
https://github.com/tytydraco/Ludere. I've followed the instructions for building it online, wich involves a github action and a google drive folder, the process works as intended, but in the end it results in a .zip full of empty folders instead of creating an apk for the rom I used. Can someone help me?
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questions about turning emulators with games into a apk files
I think you're looking for this one (Retroarch only though) - https://github.com/tytydraco/Ludere
OkHttp
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Consuming and Testing third party API's using Spring Webclient
We will use Square’s Mock Webserver to spin up a mock server which we can use to simulate real api's request to the get coffee endpoint.
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Chat with any GPT right through your favorite text editor
OkHttp Documentation
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Is there a server simulator available for testing API endpoints with low code or no code configuration?
mockwebserver -> https://github.com/square/okhttp/tree/master/mockwebserver
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Do you use OkHttp with custom maxRequestsPerHost or maxIdleConnections?
I searched in the OkHttp GitHub project for an advice on which values may be suitable for Android apps nowadays but found no answers (only this old issue which does not help). Since we share a single OkHttp client Singleton for all our retrofit APIs and even Coil, I wonder if the default 5 maxRequestsPerHost is really enough.
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Introduction to HTTP Multipart
You can technically add a Content-Length header for each part. It's not forbidden by the RFC, but nor is it common. It caused [problems](https://github.com/square/okhttp/issues/2138) for OkHttp, and they eventually removed it. Might be fine for internal-only use, though.
Boundaries are a lot like UUIDs, and rely on the same logic. When generating random data, once you have enough bits, the odds are against that sequence of bits ever having been generated before in the universe.
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Introducing Bld: A New Pure Java Build System
Lets be specific. This is the gradle build file for Squares okhttp client library. How exactly would your bld tool "predict" or "help" with all the parameters needed? There is no need to be defensive. Replace those large build files with your own, show where your approach is better and then understanding will lead to better solutions.
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[HELP] Add a dependency in IntelliJ
And adding to that: The asynchttpclient library is just a thin wrapper around OkHttp3, so it might be easier to just go with that instead: https://square.github.io/okhttp/
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What stack to use for app with functionality like event calendar?
Retrofit in combination with OkHttp for fetching data from server (which hopefully already exists)
- Generate Kotlin client for a complex web API
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Modern Android Development in 2023
OkHttp
What are some alternatives?
tachiyomi - Free and open source manga reader for Android.
unirest-java - Unirest in Java: Simplified, lightweight HTTP client library.
leakcanary - A memory leak detection library for Android.
Async Http Client - Asynchronous Http and WebSocket Client library for Java
architecture-samples - A collection of samples to discuss and showcase different architectural tools and patterns for Android apps.
Netty - Netty project - an event-driven asynchronous network application framework
Retrofit - A type-safe HTTP client for Android and the JVM
Android Volley
gRPC - The Java gRPC implementation. HTTP/2 based RPC
android-async-http - An asynchronous, callback-based Http client for Android built on top of Apache's HttpClient libraries.
Finagle - A fault tolerant, protocol-agnostic RPC system
Dubbo - The java implementation of Apache Dubbo. An RPC and microservice framework.