LearnC VS cave9

Compare LearnC vs cave9 and see what are their differences.

LearnC

Contains source code and resources for the Ebook Learn C Games Programming For Beginners Windows edition. (by David-H-Bolton)

cave9

gravity cave-exploration game (SF-Cave goes 3D) (by bart9h)
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LearnC cave9
5 1
15 19
- -
0.0 0.0
over 1 year ago over 2 years ago
C C
MIT License GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LearnC

Posts with mentions or reviews of LearnC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-10.
  • How would I structure a game engine in C that uses SDL2
    1 project | /r/C_Programming | 12 Jun 2022
    Yes I have written a game in C/SDL2. It's 2,200 lines long. The Windows C code (actually easy to convert to Linux) is in the asteroids_ch48.zip file in https://github.com/David-H-Bolton/LearnC You'll need the sounds and graphics and have to install SDL2 on your PC.
  • Is C a decent programming language for small(ish) games?
    2 projects | /r/C_Programming | 10 May 2022
    I wrote an asteroids game in C with SDL2 about 2,200 lines. On Windows and Linux. It had aliens, ran at 60 fps, had pixel perfect collision detection and a high-score table. Source code is on GitHub( Windows version) and Linux. In both cases you need the chapter 48 files plus the graphics.zip and sounds.zip in the Windows folder.
  • Ast3r0id: My first ever game in C with SDL2
    3 projects | /r/C_Programming | 13 Aug 2021
    I too wrote an Asteroids game in C with SDL2. It's about 2,200 lines long and there's a Linux (compiled with clang) and Windows (compiled with Visual studio 2019) version. The Linux one The Windows one.
  • raylib vs SDL2 vs Allegro. Which would you recommend for simple games?
    3 projects | /r/C_Programming | 11 May 2021
    I wrote asteroids in C + SDL2 about 2,000 lines of code and that included high score table, and high speed pixel perfect collision detection. The code is here: Windows C source code (Visual Studio), or Linux C Source code (VS Code + clang). The chapter 48 has the full version; the other chapters are steps.
  • 100k members! To celebrate, what is your favorite piece of C code you have written?
    12 projects | /r/C_Programming | 3 Feb 2021
    An asteroids game. 2,200 lines of C (with SDL2). Best bit is the collision detection which I devised; it's pixel perfect and runs at 60 fps. Windows source code is here (use the asteroids_ch48.zip file) https://github.com/David-H-Bolton/LearnC and Linux https://github.com/David-H-Bolton/LearnCOnLinux

cave9

Posts with mentions or reviews of cave9. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-03.

What are some alternatives?

When comparing LearnC and cave9 you can also consider the following projects:

smenu - smenu started as a lightweight and flexible terminal menu generator, but quickly evolved into a powerful and versatile CLI selection tool for interactive or scripting use.

no - Source code for the no app

permafrost-engine - An OpenGL RTS game engine written in C

2n - 2048 clone for the console, written in C

tilck - A Tiny Linux-Compatible Kernel

hos-x86 - A simple Unix like operating system from scratch.

no - A silly, useless alternative to the well-known UNIX "yes" command