Learn-To-Mod
AI-Overhaul-Patcher
Learn-To-Mod | AI-Overhaul-Patcher | |
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60 | 9 | |
105 | 14 | |
- | - | |
7.7 | 0.0 | |
3 months ago | almost 2 years ago | |
C# | ||
GNU General Public License v3.0 only | - |
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Learn-To-Mod
- Can I add the Necromantic Grimoire creation to TPF Dragons Edition?
- [FO4] F4SE Tutorials?
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(FO4) How to find out which mods work together?
this might help
- FO4edit not functioning properly on a Microsoft store version
- Are we allowed to ask about additional mods now
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Removing everything except armour from a mod?
https://github.com/LivelyDismay/Learn-To-Mod/wiki Might have what you need somewhere in here
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I've got a strange stuttering problem that I don't understand.
I used Wabbajack to install both Elysium and Tempus Maledictum. I didn't have high hopes for Elysium given my specs, but with some tweaks, it actually runs around 30-40 fps...for about an hour, at which point everything starts to lag and look like a slideshow. Tempus Maledictum runs better, but the same thing happens after about an hour. (I haven't actually timed it; I'm just approximating.)
- Good and easy to understand xEdit tutorials?
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Fallout 4 Magnum Opus size?
I'm on a final steps to install Magnum Opus and I'm currently doing the part mentioned in "BiRaitBec Texture Optimization" in this tutorial. I clicked the Installer.cmd and it seems I need 91 GB for it. So the total size of this would be 34 GB (the base FO4 game) + 140 GB (the Magnum Opus itself) + and this final part 90 GB = 264 GB? Does it really take all this space or are there files that I can delete after the install?
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[FO4] Is there an up to date guide on basics of fo4edit?
sometimes I write things down
AI-Overhaul-Patcher
- Is there a mod that is like Run For Your Life but not all npc's run?
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For people who successfully made 800+ mods work together, what helped you
Take a look at the AI Overhaul patcher- it's pretty simple in scope and written well, so it's a good example of how to do some basic operations like getting a mod by filename, extracting various values, and adding them to a patch. In general, things in Synthesis have names which are similar to their names in XEdit, which makes finding most things simple enough.
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CTD/ Crashing during opening cutscene in Skyrim Anniversary Edition 1.6.353
Use AI Overhaul SSE instead and just run the Synthesis Patcher for it.
- AI Overhaul vs. Immersive Citizens - Which one do you prefer and why?
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Simple Questions and General Discussion Thread
Would the Synthesis AI Overhaul patcher cover all of the possible conflicts when I make the switch? I have CBBE, HIMBO, total character makeover, humanoid vampires, and cosmetic vampire overhaul.
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Ai overhaul
Hmm, you mean this patcher probably: https://github.com/Excinerus/AI-Overhaul-Patcher
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Trying to create a "Living" Skyrim?
The Synthesis patcher for AI Overhaul takes a lot of the pain out of forwarding all those AI package records: https://github.com/Excinerus/AI-Overhaul-Patcher
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So why is Sinitar's "guide" so terrible anyway? An Essay
Even more-so since there is now a Synthesis patcher that automatically handles the needed record forwarding for AI Overhaul for you.
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Breezehome & Immersive Citizens Compatibility
But if I was going to go the patching myself route - I assume something along the lines of using AI-Overhaul-Patcher w/ Synthesis and what I'm looking to patch?
What are some alternatives?
Synthesis - A patcher pipeline framework and GUI. Run collections of code-based mods to create content customized for your load order
SME-FT- - A Modlist for https://www.wabbajack.org
Mutagen - A .NET library for analyzing, creating, and manipulating Bethesda mods
AI-Overhaul-Patch
modorganizer - Mod manager for various PC games. Discord Server: https://discord.gg/ewUVAqyrQX if you would like to be more involved
Elysium-Remastered - Elysium Remastered is a complete rebuild of the original Elysium modlist. Like the original, it focuses primarily on visuals and is fully featured with hundreds of new additions and full Creation Club support ($20 for Anniversary Upgrade is required)—extending the base setup with Enai Siaion's full suite of gameplay overhauls and various new quests and encounters. (6GB+ of VRAM Required.)
Tahrovin - Repo for the Tahrovin Wabbajack modlist