torch
combat-utility-belt
torch | combat-utility-belt | |
---|---|---|
4 | 7 | |
9 | 53 | |
- | - | |
7.5 | 0.0 | |
12 days ago | over 1 year ago | |
JavaScript | JavaScript | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
torch
-
Handy 5e Modules List
torch - This module provides a HUD toggle button for turning on and off a configurable radius of bright and dim light around you. This default source ("Self") is provided for any system for which we don't supply more specialized capabilities.
-
Foundry VTT setup for PF1
Torch - Lets players toggle their token lights on/off without manually configuring it in their token every time.
- Alternative Module To TorchLight?
-
Riizu's Module Cheat Sheet
Torch: Toggleable light
combat-utility-belt
-
Two Game Systems in One World.
Alternatively, you could use the Starfinder system on square grid maps, and then a PDF viewer + hexagonal grid maps for Lancer. Rather than relying on two systems, have the more complicated system handled by Foundry, and run Lancer on paper, using form-fillable sheets. Since both systems are D20, you can still resolve everything in Foundry - you'll just need to either make some dice macros, OR (my suggestion) grab the Dice Tray module, which can make it so much easier to quickly resolve dice rolls. https://foundryvtt.com/packages/dice-calculator . You can also use Combat Utility Belt to manage your Lancer effects within Starfinder, granted that there will be a bit of setup. https://github.com/death-save/combat-utility-belt
-
Handy 5e Modules List
combat-utility-belt - Every hero GM needs gadgets to keep their game safe from dastardly players up to no good! And where better to store those gadget than on your very own Combat Utility Belt! This handy-dandy combat aid comes packed with a bunch of gadgets to ensure you get a TPK every time...
-
Assistance with Token Markers
Enhanced Conditions from Combat Utility Belt (there are others that can be used for it - like DFreds Convenient Effects - but CUB is simplest).
-
Riizu's Module Cheat Sheet
Combat Utility Belt: Mostly used just for hiding combat names, but lots of other functionality
-
Modules for Foundry
I use this purely for the Enhanced Conditions/Condition Lab to put the CPR specific effects in (critical injuries etc..)
-
I'm hoping one of you have an export of your Condition Lab (CUB) conditions so I don't have to reinvent the wheel.
please be aware of this issue: https://github.com/death-save/combat-utility-belt/issues/429
-
Is Foundry VTT worth it if you don't know how to code? Any alternatives?
Github link
What are some alternatives?
fvtt-module-polyglot - Talk to others using a language you can speak and scrambles text you can't understand.
foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop
quick-insert
perfect-vision - Foundry VTT Module: Lighting Drawings and Vision Limitation.
tidy-ui_game-settings - formerly FVTT UII Game Settings
midi-qol
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
Genesys-for-FoundryVTT - An attempt at a Genesys implementation for FoundryVTT
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
monks-tokenbar
ambientdoors - Ambient Doors module for Foundry VTT - adds easily customization hocks for sounds effects that all user can hear when interacting with doors.
FoundryVTT-chat-enhancements