Koin3D
lwjglbook
Koin3D | lwjglbook | |
---|---|---|
1 | 2 | |
14 | 114 | |
- | - | |
1.8 | 5.4 | |
6 months ago | about 1 month ago | |
Java | Java | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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Koin3D
lwjglbook
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Instancing/Instanced Rendering in LibGDX (3D)
https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/chapter21/chapter21.html This LWJGL guide provides everything you need to get a good understanding of 3D rendering with OpenGL and covers instanced rendering in chapter 21. The source code is also available on https://github.com/lwjglgamedev/lwjglbook.
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Java game programming
Back when I was learning game development on java I read this book https://github.com/lwjglgamedev/lwjglbook I think it's a good start.
What are some alternatives?
Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java
lwjgl3-demos - Demo suite for LWJGL 3
J-APE - Java-Alternative Pipeline Engine
pixel-community - High performance and modular Java/Kotlin 2D Game Framework.
imgui-java - JNI based binding for Dear ImGui
libGDX - Desktop/Android/HTML5/iOS Java game development framework
GlideGUI - Glide is a cross-platform GUI library used for making desktop apps and games.
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
JOML - A Java math library for OpenGL rendering calculations
coin - Coin3D core library