KML
krpc
KML | krpc | |
---|---|---|
3 | 15 | |
36 | 609 | |
- | 1.1% | |
3.0 | 7.8 | |
about 1 year ago | 26 days ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
KML
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I have loads of liquid fuel but engines show empty - what am I doing wrong?
Ty for the response! I checked the crossfeed and both were enabled, though you are totally right that that is typically the cause - I managed to fix it by running KML and fixing some root issues that staging after docking had caused.
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Why did my nuclear engines suddenly get covers on them on all nuke craft already launched?
It's called [KML](https://github.com/my-th-os/KML/releases) persistence file editor, but it'll work on any sfs I think. Just be sure to backup what you have before you save over it. When it reads mine, it is chock full of warnings about parts not being fully attached -- I'm guessing this is the morphing/clipping thing that happens with robotic parts. I haven't bothered telling it to fix any of that. In one instance, it found some errors in the file and gave me a chance to fix it, which caused a number of bugs to magically go away (kerbals poofed back into existence and so forth).
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A cheat to refill fuel tanks ?
KML (Kerbal Markup lister) has a few things, one being 'refill resources'. Handy for testing or cheating I don't judge.
krpc
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Finally got my script to do a successful SpaceX style landing fully autonomously!
There used to be https://krpc.github.io/krpc/ but no longer maintained AFIAK
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kRPC 0.5.0 released
Nevermind. The fix outlined here fixed the issue. Thanks for the quick fix on that! Looking forward to the 0.5.1 update!
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Why are gRPC and Node.js so difficult?
You may want to give this a try: https://trpc.io/
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Dynamic Stability Locomotion
Krpc: https://krpc.github.io/krpc/
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any game with a good coding component and looks fun
It is one of the best games out there for doing actual learning while playing a game, and is respected among people who actually work on real life space programs. If you want to engage in programming through it, I recomment kRPC, which provides a protocol for interfacing it with external programs, so you can write your rocket controls in a number of actual programming languages.
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Issue with VSCode kRPC Python Module
I was able to work around this to manually install into my virtual environment instead of going through pip: https://github.com/krpc/krpc/issues/624
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Run Simpit And Serial IO on same arduino
Potentially with kRPC will let you get the data and it supports various programming languages but I have very limited experience with it (basic launch scripts) but I know a lot is possible
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Getting into Rocketry as a Programmer
Get Kerbal Space Program and use the kRPC mod to control it from your favorite programming language (Python, C++, etc.). Take a rocket, launch it into orbit, deorbit it, and propulsively soft-land it back onto the pad. For extra credit, artificially add noise/dropout to your sensor inputs, and then do the same thing.
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I wrote an algorithm to Launch, Hover and Land rockets in KSP using Python and PID controllers.
It's controlled via the KRPC mod. Its a very good mod for what it is and is a greate alternative to KOS.
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Is kOS good for learning code?
If you want to learn an actual language but still want KSP to be involved, another option may be kRPC (if it still exists nowadays), which allows you to write code that interacts with KSP in any compatible language like Python.
What are some alternatives?
Kaboom - Another way to not go to space today! What can be more Kerbal than more Explosions!* *Now with SuperKlue Implosions!* KaboOom! (BOOM) is an add-on for Kerbal Space Program.
Kerbalism - Hundreds of Kerbals were killed in the making of this mod.
TweakScale - TweakScale lets you change the size of a part. Check also the https://github.com/net-lisias-ksp/TweakScaleCompanion where support for third-parties is being added!
OfCourseIStillLoveYou - Watch all your Hullcam cameras at the same time from everywhere!
ksp-kipc - kIPC - Inter-Process(or) Communication for kOS and kRPC in KSP
KSP-Recall - Recall for KSP blunders, screw ups and borks.
KSP-kOS
ModuleManager - ModuleManager is a mod that let you write patches that edit other parts at load time.
MDK-SE - Malware's Development Kit for SE
LunaMultiplayer - Multiplayer mod for Kerbal Space Program (KSP)
krpc - Remote Procedure Calls for Kerbal Space Program