ui
G10-OpenGL
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ui | G10-OpenGL | |
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1 | 1 | |
1 | 2 | |
- | - | |
8.0 | 0.0 | |
4 months ago | almost 2 years ago | |
C | C | |
MIT License | MIT License |
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ui
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Python bindings for my UI library.
This module is a work in progress. The library was originally written in C, and the module loads external symbols from a DLL using the ctypes package.
G10-OpenGL
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So i started using an OpenGL tutorial, but i am unable to make the shader be used from the program itself.
I can help. I have a function that compiles a shader from shader text in my code base. Please refer to https://github.com/Jacob-C-Smith/G10/blob/main/GXShader.c, line 327
What are some alternatives?
Understanding-Unix-Linux-Programming - Source code of Understanding Unix/Linux Programming. The book provides example code in C, I would like to replicate it in Rust.
computersystems - Incremental system software for Raspberry Pi. From a blinking LED to a video game.
timer-mechanism - Using Timer Mechanisms for Linux
The-Linux-Programming-Interface - Src of The Linux Programming Interface and its Rust implementation (Exercise included)
IconFontCppHeaders - C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.
json - A tested JSON parser / serializer
osapi - API to access system services
checkedc - Checked C is an extension to C that lets programmers write C code that is guaranteed by the compiler to be type-safe. The goal is to let people easily make their existing C code type-safe and eliminate entire classes of errors. Checked C does not address use-after-free errors. This repo has a wiki for Checked C, sample code, the specification, and test code.